The Inked Sigil Scriptorium

Est. 2025 Half-elf Wizard

The Inked Sigil Scriptorium

The shopkeeper annotates purchases with tiny marginalia and expects customers to initial a tiny flourish before a sale is final. A grey barn owl named Margue fe...

AR

Shopkeeper

Aralyn Quillhand, a Half-elf Wizard (Lvl 8)

Keeper's Species

Half-elf

9 Misc2 Potions4 Misc1 MiscEst. 5.2k gp

Shop Inventory

(16)
Miscellaneous9

A narrow strip of vellum inked with a simple radiance ritual. Useful for lighting dark corners or marking a path.

Atk Can be read once to cast Light. Consumable; scroll crumbles after use. Usable without components if the spell is on the reader's class list.

A tightly rolled scrap of parchment with curling sigils that shimmer faintly when danger is near.

Atk Casts Shield when read. Instant defensive shield; consumable.

A short roll of soft parchment stained faintly with herbal ink, warm to the touch.

Atk Casts Cure Wounds. Heals a creature touched for + spellcasting modifier if read by an appropriate class. Consumable.

A small parchment embroidered with quicksilver ink; the script looks ready to blur if stared at too long.

Atk Casts Misty Step when read. Teleports the reader up to 30 feet as the spell allows. Consumable.

Inked lines form a lattice pattern that hums faintly when held; useful for detaining a single humanoid.

Atk Casts Hold Person. Useful for capturing humanoid foes. Consumable.

A charred, soot-smudged scroll that warms slightly; the sigil at its core hints at explosive force.

Atk Casts Fireball. High-damage area spell; consumable. Handles like canonical Fireball.

Heavy parchment bound with a thin rune thread; it thrums when another spell is cast nearby.

Atk Casts Counterspell. Best used to foil other casters. Consumable.

A long, stiff scroll sealed with a sigil of departure; its edges feel slightly frayed with travel.

Atk Casts Dimension Door, allowing a long-distance two-person teleport. Consumable.

A thick roll of treated vellum, sealed with a strip of glassine—words woven to form unbreakable structure.

Atk Casts Wall of Force; creates an invisible, invulnerable barrier for the duration. Consumable.
Potions2

A small crystalline phial full of ruby-glowing liquid. A quick heal for battle-worn adventurers.

Standard Potion of Healing effects as per rules.

A sturdier vial of healing fluid, its interior swirl promises a deeper reprieve than the common potion.

Greater healing potion. Consumable.
Miscellaneous4

A pack of fine vellum sheets, feather-sanded and slightly acid-etched to accept magical ink.

Mundane blank vellum for scroll creation.

A leather roll with nibs, bottles of ink, and a small burnisher; preferred by professional scribes.

Required for professional scribing and for an arcana-based bonus when copying spells (DM discretion).

A vial of black-blue ink that faintly smells of ozone; prized by scribes for its adhesion to magical script.

Using this ink grants advantage on an Intelligence (Arcana) check to copy a scroll into a spellbook once per vial.

A stout scroll case bound in brass filigree. A faint rune on its clasp pulses when arcana is near.

Grants advantage on checks to recover a scroll after a minor environmental hazard and prevents mundane degradation. Ward can be recharged by the scribe for a fee.
Miscellaneous1

Commission the shop to scribe a spell you supply or request. Includes parchment, ink, and a scribe's fee.

Scribing done by an experienced wizard scribe; time required follows standard downtime rules.
AR

Aralyn Quillhand

Half-elfWizardLvl 8

Shop Atmosphere

The shopkeeper annotates purchases with tiny marginalia and expects customers to initial a tiny flourish before a sale is final. A grey barn owl named Margue fetches small items and occasionally bats a troublesome buyer on the nose. Aralyn hums old mnemonic verses while working and will exchange small lore or a riddle for a discount.
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