Gimble's Wandering Wares

Est. 2025 Rock Gnome Artificer

Gimble's Wandering Wares

Gimble's cart smells of warm iron, fresh parchment, and lemon oil. The cart is painted a chipped teal with a brass sign that jingles when the cart rocks. A batt...

GI

Shopkeeper

Gimble Wren, a Rock Gnome Artificer (Lvl 7)

Keeper's Species

Rock Gnome

3 Potions8 Misc2 Armor1 WeaponsEst. 15.5k gp

Shop Inventory

(14)
Potions3

A small glass phial filled with a shimmering red liquid. The staple of adventuring: quick, reliable healing for minor wounds.

When drunk, instantly heals HP (common potion).

A crimson vial that glows faintly. A favorite for parties who want more reliable healing between fights.

When drunk, restores HP (uncommon potion).

A heavy crystal phial with a deep, steady glow. Kept locked in Gimble's upper crate for customers who really need it.

When drunk, restores HP (rare potion).
Miscellaneous8

A plain-looking satchel patched in bright cloth; its mouth is lined with strange sigils. Gimble insists it was 'woven by a moon-mender.'

Extra-dimensional interior much larger than the bag's outside dimensions; retrieving an item requires an action.

A simple band of burnished steel set with a tiny rose-cut moonstone. Gimble keeps it behind a locked glass box.

AC +1Passive protective effect: +1 AC, +1 to saving throws.

A palm-sized glass sphere that drifts inside a silk-net cradle. It hums softly when commanded.

Emits light as the light or daylight spell and can levitate to hover nearby.

A slender wand capped with a small blue crystal. Gimble polishes it between customers and demonstrates safely on tin targets.

Can cast the Magic Missile spell using its charges. No attunement required.

A squat iron kettle with runes of hearth and plenty of scorch-marks. Perfect for on-the-road meals and gossip.

Keeps food warm (no spoilage while warm) and simmers a stew blessed to provide comfort: +1 temporary HP to anyone who eats a full ration from it (1/day).

A brass-locked anchor with clever gears and a leather strap. Gimble uses one to keep the cart from wandering at night.

When properly set, grants +2 to checks made to secure camp and to checks to fasten a mount; once per long rest can stabilize a cart or wagon, granting advantage on saving throws against being overturned for 1 minute.

A worn leather pouch with dusty vials and labeled sachets. Useful for casters who travel light.

Contains a basic assortment of spell components suitable for most 1st–3rd level spells used by common casters.

Five stoppered glass vials nestled in oiled leather. Gimble sells them for customers who 'like to tinker.'

Convenient for storing and mixing small quantities; not magical.
Armor2

A travel-stained cloak with a faint seam of silver thread. It smells faintly of sea-spray and peppermint.

AC +1Continuous passive protective magic: +1 to AC and +1 to saving throws.

Soft-leather boots with leaves embroidered along the seams. They whisper against the ground and make footsteps barely audible.

While worn, grants advantage on Dexterity (Stealth) checks that rely on moving silently.
Weapons1

A well-balanced short sword whose edge never seems to dull. The hilt bears a tiny carved compass rose.

Atk +1 to attack and damage rolls.
GI

Gimble Wren

Rock GnomeArtificerLvl 7

Shop Atmosphere

Gimble's cart smells of warm iron, fresh parchment, and lemon oil. The cart is painted a chipped teal with a brass sign that jingles when the cart rocks. A battered awning shades cramped shelves where curios hang from hooks, and a small brazier is tucked under the counter for demonstrations. Gimble sings soft nonsense while he works and names each item as if it were a traveling companion. He keeps the rarer pieces in a locked chest, offering them only after a friendly tale, a strong ale, or a convincing trade. Customers often leave with a scrap of paper bearing one of Gimble's 'safe route' scribbles — sometimes it is useful, and sometimes it is a recipe for tea.
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