The Iron Oath Armory

Est. 2026 Human Fighter (Blacksmith)

The Iron Oath Armory

The bell above the door rings in a low, metallic chime. The owner will test any blade you purchase by striking it against a small bronze tankard in the corner. ...

BO

Shopkeeper

Borin Ashmantle, a Human Fighter (Blacksmith) (Lvl 3)

Keeper's Species

Human

6 Weapons5 Armor6 Misc1 PotionsEst. 308 gp

Shop Inventory

(18)
Weapons6

A well-made steel longsword, suitable for trainees and mercenaries. Reliable, balanced, and easy to repair. Price reflects standard quality for common markets. ([dnd5echaractersheet.us](https://dnd5echaractersheet.us/weapons/?utm_source=openai))

A short, double-edged blade favored by scouts and city guards. Good for close work and easily concealed.

A simple dagger with a keen edge. Common as a tool and a weapon.

A sturdy spear head on a hardwood shaft. Useful for foot soldiers and hunters.

A plain quarterstaff of oaken wood. Sturdy and inexpensive.

A reinforced club. Cruder than a sword but very cheap and effective in a pinch.

Armor5

A round iron shield with the arm straps reinforced. Common issue for town militia. Price matches standard equipment lists. ([dnd5e.info](https://dnd5e.info/equipment/adventuring-gear/?utm_source=openai))

AC +2

Soft leather armor, flexible and quiet. A starting favorite for new adventurers. Price follows the standard Player's Handbook listing. ([trpgline.com](https://trpgline.com/en/rules/dnd5/equipment?utm_source=openai))

AC +11

Studded leather with small riveted plates for extra protection. Good balance of defense and mobility.

AC +12

A chain shirt offers stronger protection without the full weight of heavy armor. Favored by light-armor martial classes. Price source aligns with standard SRD listings. ([trpgline.com](https://trpgline.com/en/rules/dnd5/equipment?utm_source=openai))

AC +13

A full chain mail harness for those who can bear the weight. Heavy and protective.

AC +16
Miscellaneous6

A standard quiver of 20 iron-tipped arrows. Essential for any archer. Price matches SRD adventuring gear listings. ([dnd5e.info](https://dnd5e.info/equipment/adventuring-gear/?utm_source=openai))

A simple torch. Cheap and reliable for dungeon exploration. Listed in SRD adventuring gear. ([dnd5e.info](https://dnd5e.info/equipment/adventuring-gear/?utm_source=openai))

A leather pouch of smooth sling stones. Cheap ammunition for those without bows.

A smithing kit with files, hammers, and whetstones. Used to maintain and repair weapons and armor.

Whetstone of the Journeyman, a treated whetstone soaked in herbal oils. When used to sharpen a single melee weapon, grants that weapon a bonus to damage rolls for the next 8 hours. Consumable and nonmagical; intended as a temporary trade-good, not a permanent enchantment.

Salve of Minor Mending. Rubbed on a dented or nicked weapon or armor, it restores minor structural flaws and eases repair work. Not a substitute for a smith, but saves the party a few silver on quick fixes.

Potions1

A common healing potion brewed by apothecaries in town. Widely available and recommended for new parties. Price follows standard SRD guidance for a Potion of Healing. ([dnd5e.info](https://dnd5e.info/equipment/adventuring-gear/?utm_source=openai))

Heal 7 HP
BO

Borin Ashmantle

HumanFighter (Blacksmith)Lvl 3

Shop Atmosphere

The bell above the door rings in a low, metallic chime. The owner will test any blade you purchase by striking it against a small bronze tankard in the corner. There is a chalkboard behind the counter with a rotating 'favored trade' discount: Sunday is 'militia pay' 5% off, Tuesday is 'apprentice' 10% off. Borin loves comparing battle scars and believes every weapon has a story.
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