Ironhand Weaponsmith

Est. 2025 Dwarf Artificer

Ironhand Weaponsmith

The bell over the shop door rings twice if someone enters with a coin pouch noticeably heavy. Hargunn hums an old forge tune whenever a blade comes in for sharp...

HA

Shopkeeper

Hargunn Ironhand, a Dwarf Artificer (Lvl 4)

Keeper's Species

Dwarf

8 Weapons5 Misc3 Armor1 PotionsEst. 666 gp

Shop Inventory

(17)
Weapons8

A short, balanced blade favored for close work and throwing. Reliable and inexpensive.

A slim, razor-edged blade with a leather-wrapped hilt. Well-balanced for quick strikes.

A long, single-handed blade used by militia and sellswords. Good balance of damage and control.

A massive two-handed sword, excellent for crushing armor at the cost of speed.

A simple bow made from seasoned yew. Comfortable draw and accurate to medium range.

A small crossbow with a sturdy stock. Requires bolts and is slower to reload than a bow.

A dark-blued throwing dagger tempered in oil and a trace of sea-salt iron. Favored by trench fighters and hunters.

Thrown weapon that instantly flies back after being called once per short rest.

A finely balanced shortsword with runic tempering at the hilt. Adds a small, steady edge to strikes.

Atk
Miscellaneous5

A standard quiver of wooden-shafted arrows with iron tips. One quiver holds twenty arrows.

A twenty-pack of crossbow bolts, balanced for standard crossbows.

A common whetstone. Useful for routine sharpening and preventing rust.

Simple leather quiver with a strap. Keeps ammunition organized and ready.

Service: Blade Sharpening and Minor Repairs. Fast, affordable maintenance by the smith.

Armor3

A round wooden shield rimmed in iron. Good for militia and escorts.

AC +2

Soft leather armor, flexible and quiet. Favored by scouts and those who need freedom of movement.

AC +11

Leather reinforced with metal studs for extra protection while keeping mobility high.

AC +12
Potions1

A small vial of red liquid that glimmers faintly. A staple for low-level adventurers.

Heal 7 HP
HA

Hargunn Ironhand

DwarfArtificerLvl 4

Shop Atmosphere

The bell over the shop door rings twice if someone enters with a coin pouch noticeably heavy. Hargunn hums an old forge tune whenever a blade comes in for sharpening. He will haggle but not joke about workmanship; insults to his anvil cost an extra silver.
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