The Gilded Grimoire

Est. 2025 High Elf Wizard

The Gilded Grimoire

The Gilded Grimoire sits on a crooked lane just off the market square — a narrow shop with brass-studded shelves, glass display cases filled with bottled motes ...

SE

Shopkeeper

Serelis Moonquill, a High Elf Wizard (Lvl 10)

Keeper's Species

High Elf

4 Potions4 Misc2 Misc1 Armor1 Misc1 Misc6 MiscEst. 32.9k gp

Shop Inventory

(19)
Potions4

A ruby-red vial that mends wounds when imbibed.

Heal 7 HPHeals HP when consumed.

A gleaming scarlet elixir favored by battlefield healers.

Heal 14 HPHeals HP when consumed.

A bottle with a viscous blue liquid that makes hands cling to stone.

For 1 hour, grants a climb speed equal to your walking speed and advantage on Strength (Athletics) checks made to climb.

A clear, almost invisible vial. Drinking it cloaks the imbiber from sight.

Grants invisibility for up to 1 hour (ends early if you attack or cast a spell).
Miscellaneous4

A tightly rolled parchment carrying the Shield spell as a single-use casting.

Single-use: cast Shield (1st-level) from the scroll. Spell save DC and attack bonus based on the scribe (typically / +5).

A scroll that shimmers when you unfurl it, ready to teleport the user short distances.

Single-use: cast Misty Step (2nd-level).

A heavy parchment scored with heat-streaked runes that explode in flames when read aloud.

Single-use: cast Fireball (3rd-level).

A parchment that allows the user to learn properties, command words, and attunement requirements of an item.

Single-use: cast Identify. Useful for properly valuing and understanding magic items.
Miscellaneous2

A slender wand with a carved comet at its tip; fires force darts at your foes.

Has 7 charges. Spend 1 charge to cast Magic Missile (as 1st-level). Regains charges each dawn. If you expend the last charge, roll a d20 — on a 1 the wand crumbles to dust.

A polished oak wand etched with runes that favor blades and spell strikes alike.

Atk Grants bonus to spell attack rolls. Ignore half cover when making spell attacks that require attack rolls (cosmetic/flavour dependent).
Armor1

A fine, dark cloak embroidered with a silver sigil that hums faintly with warding magic.

AC +1Grants +1 to AC and +1 to all saving throws while worn.
Miscellaneous1

Soft-leather boots that leave no sound where they tread.

Wearer has advantage on Dexterity (Stealth) checks that rely on moving silently.
Miscellaneous1

A ring set with a faintly glowing gem; spells cast into it can be released later.

Can store up to 5 levels worth of spells. Stored spells can be cast later by the wearer.
Miscellaneous6

A leather-bound spellbook with plenty of room for new spells and margin notes.

A faceted clear crystal used by wizards to channel spells.

Functions as a spellcasting focus for arcane spells.

A stitched leather pouch containing common spell components and small pins for foci.

Holds the non-consumed material components for spellcasting when needed.

An enchanted silver quill that speeds up the transcription of spells.

Reduces time to copy a spell into a spellbook by half and reduces material component cost by up to 10 gp for the job.

A fragile flask filled with a sticky, flammable mixture.

Thrown as an improvised weapon; on hit deals initial and ongoing fire damage (see DMG).

Brightly colored chalks useful for drawing quick spell circles or marking wards.

Each color can be used as a minor ritual component; some runes hold faint effects for an hour (DM adjudication).
SE

Serelis Moonquill

High ElfWizardLvl 10

Shop Atmosphere

The Gilded Grimoire sits on a crooked lane just off the market square — a narrow shop with brass-studded shelves, glass display cases filled with bottled motes of light, and a faint smell of ozone. A curling bell shaped like a tiny hourglass rings when customers enter. Serelis Moonquill, a silver-haired high elf with ink-smudged fingertips and spectacles that slide down her nose, greets visitors with a dry smile and an uncanny memorization of spell lists. She keeps a battered tea set on the counter and prefers to haggle with tea in one hand — never coffee. Her shop hums with wards: a faint blue sigil above the door wards against scrying, and a patchwork of lanterns casts light only when spoken to. Serelis offers copying/scribing services (50 gp + 25 gp per spell level, plus required components), will trade for rare spell components and written spells, and accepts coin (pp, gp, ep, sp, cp), trade, or curios of arcane value. Quirk notes: she hates the phrase 'it's just a trinket,' often undercharges younger adventurers, and keeps one mysterious locked chest she refuses to explain — sometimes humming to it late at night.
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