The Sphinx's Curio

Est. 2025 Human Wizard

The Sphinx's Curio

Neferet-maa frequently speaks in cryptic riddles and aphorisms drawn from ancient Egyptian wisdom. Her shop smells faintly of lotus incense and warm desert sand...

NE

Shopkeeper

Neferet-maa, a Human Wizard (Lvl 12)

Keeper's Species

Human

1 Weapons3 Armor1 Potions6 MiscEst. 45.5k gp

Shop Inventory

(11)
Weapons1

A tall, gilded staff topped with a glowing ankh symbol. It pulses with divine energy and aids in life preservation and necromantic control.

Atk Once per day, cast Revivify without material components. Grants user +1 to saving throws against necrotic damage.
Armor3

A magical scarab-shaped brooch that magically wards the wearer from harm.

AC +1Grants +1 to AC and resistance to poison damage for 1 hour once per day.

A flowing, dusty robe that shimmers faintly like a desert mirage. It helps the wearer blend into sandy environments and protects against sand and wind damage.

AC +2Grants advantage on Stealth checks in desert terrain and resistance to bludgeoning damage from sand or wind-based attacks.

Fine leather sandals enchanted to help the wearer tread silently in desert sands.

Grants bonus to Stealth checks in desert or sandy terrain.
Potions1

A swirling golden potion that cools the drinker, granting advantage on saving throws against extreme heat and exhaustion related to heat exposure for 1 hour.

Advantage on saves vs heat/exhaustion for 1 hour.
Miscellaneous6

A magical scroll inscribed in ancient Egyptian script. When read aloud, it imposes a complex riddle that can charm or confuse creatures.

Once per use, cast the Suggestion spell with Wisdom save.

A ring fashioned in gold with a scarab emblem on top. When worn, it grants the ability to cast Misty Step once per short rest.

Cast Misty Step (1/short rest).

Special ink infused with magical energy used for creating temporary tattoos that grant minor magical effects.

When applied, grants +1 to one ability check of the user's choice per day for 7 days.

An amulet shaped like the Eye of Horus that provides protection and magical insight.

Grants the wearer advantage on saving throws against being blinded, charmed, or frightened.

A small vial of shimmering sand dust. When thrown, it creates a 10-foot-radius illusionary duplicate of the thrower for 1 minute.

Creates illusory duplicates; Investigation check to disbelieve.

A small, sturdy leather pouch containing common spell components like bat guano, spider webs, and herbs.

NE

Neferet-maa

HumanWizardLvl 12

Shop Atmosphere

Neferet-maa frequently speaks in cryptic riddles and aphorisms drawn from ancient Egyptian wisdom. Her shop smells faintly of lotus incense and warm desert sand, and a carved stone sphinx statue perched by the door hums quietly with enchantment.
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