Stoneforged & Emberwright
Est. 2025 • Dwarf Cleric (Forge Domain)
Stoneforged & Emberwright
The shop smells of coal, hot oil, and metal filings. Borin whistles old hammering rhythms while he works; hagglers are met with a dry half-smile. He marks speci...
Shopkeeper
Borin Stoneforger, a Dwarf Cleric (Forge Domain) (Lvl 6)
Keeper's Species
Dwarf
Shop Inventory
(21)A well-made steel longsword with a leather-wrapped grip and a balanced blade. Reliable for melee combat and everyday adventuring.
A compact hunting shortbow crafted with yew and sinew. Light and accurate for hunters or scouts.
A sharp knife-for-every-occasion. Borin's daggers are well ground and hold an edge.
A well-balanced warhammer, peened head and reinforced haft. Suitable for clerics and warriors alike.
A short, razor-edged blade forged for quick strikes and easy concealment.
A steel longsword subtly enchanted at the forge to make strikes truer and deadlier. A modest but welcome magic weapon for low-level adventurers.
A short blade hammered on Borin's forge and quenched in soot and oil. Its edge emits a small ember on command, useful for torchlighting and intimidation.
A stout wooden shield bound in iron. Simple, serviceable protection for infantry and explorers.
Interlocking rings forged and riveted into a flexible hauberk. Heavier than chain shirt but offers superior protection.
Studded leather made with reinforced studs welded by hand. Favored by rogues and rangers for protection without sacrificing mobility.
A shirt woven from small rings over leather backing. Lighter than full chain mail and easier to wear for extended travel.
A breastplate forged from treated steel, shaped to follow the torso while allowing good freedom of movement.
Half-plate of hammered steel with reinforced pauldrons. Expensive and crafted to be lighter than full plate while offering solid protection.
A full suit of plate that Borin will only craft or repair by commission. It includes gauntlets, greaves, and a visored helm.
A reinforced leather bracer studded with ringwork. Borin designed it for scouts and duelists who need a little extra protection without full armor.
A sealed glass vial containing a red, swirling liquid. Drinking it closes wounds and restores vitality.
A stronger restorative mixture. Sipped in battle it knits flesh and restores a significant amount of health.
Borin will repair, re-rivet, and re-temper metal gear. Typical repair for a weapon or small armor piece costs 5 gp and one workday; larger work quoted on inspection.
A small kit of borin-forged tools for field repairs and maintenance. Handy for caravans and long expeditions.
Assorted nails, shackles, horseshoes, and iron spikes kept behind the counter. Sold by the pound or piece.
A practical cloak stitched with iron-silver threads along the hem. Borin acquired it from a traveling enchanter and keeps it under lock for discerning customers.
Borin Stoneforger
Shop Atmosphere
“The shop smells of coal, hot oil, and metal filings. Borin whistles old hammering rhythms while he works; hagglers are met with a dry half-smile. He marks special commissions with a tiny burn-shaped stamp inside the item. Borin refuses to sell anything he deems 'blasphemous to a craftsman', including mass-produced inferior armor. He offers a free horseshoe to any customer who brings a newborn foal and will barter for interesting ores or monster parts.”
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