The Gilded Glyph

Est. 2026 Half-Elf Artificer

The Gilded Glyph

The shop is kept at the faint scent of ozone and citrus. A small glass hummingbird named Lute sits atop the counter and fetches coins for the proprietor; it nev...

MI

Shopkeeper

Mirelle Voss, a Half-Elf Artificer (Lvl 10)

Keeper's Species

Half-Elf

2 Potions1 Misc4 Misc1 Weapons1 Misc2 Misc3 MiscEst. 7.2k gp

Shop Inventory

(14)
Potions2

A small ruby-tinted vial of red liquid. The cheapest healing potion a mage might keep on hand.

Heal 7 HPDrinking or administering takes an action.

A slightly larger vial whose liquid swirls with amber light. Useful for mid-combat triage.

Heal 14 HPDrinking takes an action; single use.
Miscellaneous1

A blue-tinted wooden wand set with a small glass orb that hums faintly when drawn.

As an action, expend 1 or more charges to cast Magic Missile (each charge casts at one spell slot level).
Miscellaneous4

A soft, moss-green cloak with a thread of silver running along the hem. A subtle protective aura clings to it.

AC +1Grants bonus to AC and to saving throws.

A battered-looking pack that, despite its wear, never seems to weigh as much as it should.

A seemingly ordinary sack that holds much more than it appears to. Retrieving an item requires an action to reach inside.

A brass lantern etched with star and comet motifs. When lit it hums and the flame inside never consumes oil.

Sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Once per long rest, the lantern can be used as an action to cast Faerie Fire (1st-level) centered on the lantern.

Soft leather boots with padded soles and a single rune at the heel. They leave no footprints in dust.

While worn, grants advantage on Dexterity (Stealth) checks that rely on moving silently. The wearer still suffers normal penalties from heavy armor or noisy surfaces.
Weapons1

A well-balanced longblade with a faintly glowing rune down the fuller. The hilt is wrapped in worn leather.

Atk +1 to attack rolls and damage rolls made with this weapon.
Miscellaneous1

A simple band of polished mithril engraved with tiny protective sigils along its inner face.

AC +1Grants a bonus to AC and to all saving throws while worn.
Miscellaneous2

A rolled parchment sealed with red wax and a scorch mark across the edge.

Single use. Becomes dust after casting.

A small, neatly rolled scroll stamped with a blue sigil of protection.

Contains the single-use Shield spell (1st-level). Crumbles to dust after use.
Miscellaneous3

A feathered quill whose nib leaves ink that shines faintly until it dries, favored by scholars and court scribes.

Grants advantage on checks to decipher or copy strange scripts. As an action, the quill can transcribe one page of nonmagical writing perfectly in 10 minutes.

A sturdy leather pouch with divided compartments and tiny glass vials for powdered bits and herbs.

Can be used in place of components for spells unless a spell specifies a cost.

A small glass vial of dark, shimmer-specked ink. Preferred by scribes for durable spellwork.

Ink carries a faint shimmer; necessary for high-quality spellbooks and scrolls.
MI

Mirelle Voss

Half-ElfArtificerLvl 10

Shop Atmosphere

The shop is kept at the faint scent of ozone and citrus. A small glass hummingbird named Lute sits atop the counter and fetches coins for the proprietor; it never leaves the premises. Prices are posted on a chalkboard but change by a coin or two depending on the proprietor's mood. Customers who leave a single silver coin under the carved gargoyle receive a whispered tip about a 'good buy' for the next hour.
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