The Brass Ledger General Store

Est. 2026 Human Artificer

The Brass Ledger General Store

The owner stamps each purchase with a tiny brass seal and speaks the buyer's name aloud; he insists a cup of tea seals every bargain. He keeps an old ledger in ...

MA

Shopkeeper

Marta Brenn, a Human Artificer (Lvl 6)

Keeper's Species

Human

8 Misc3 Weapons2 Armor2 Potions4 MiscEst. 2.3k gp

Shop Inventory

(19)
Miscellaneous8

A 50-foot coil of hempen rope; sturdy and reliable for climbing, hauling, and makeshift traps.

Simple wooden torch. Bright light in a 20-foot radius, dim light for an additional 20 feet.

Dried meats, hardtack, and provisions sufficient for a single person for one day.

A leather water skin, handy on long marches. Sold empty or filled for a small fee.

A basic bedroll for sleeping outdoors; fair insulation and padding.

A tinderbox for starting fires and lighting lamps or torches.

A carved wooden abacus enchanted to help judge prices and values accurately.

Once per long rest, grants +2 to a single Persuasion or Investigation check used to appraise or haggle

A set of silvered lockpicks with runes that steady a hand and whisper tumblers' weaknesses.

bonus to Thieves' Tools checks while using these picks
Weapons3

A sturdy steel longsword. Reliable in melee and versatile for two-handed strikes.

A finely strung shortbow; best for mobile archers and scouts.

A longsword suffused with a faint enchantment to strengthen strikes.

Atk bonus to attack and damage rolls
Armor2

A reinforced wooden shield that adds protection in combat.

AC +2

Interlocked rings of steel; good protection for front-line fighters.

AC +16
Potions2

A standard potion of healing. Drink to regain hit points instantly.

Heal 7 HP

A greater healing potion for when minor remedies are not enough.

Heal 14 HP
Miscellaneous4

A well-made cloak that hums with protective wards; popular with travellers and sell-swords.

AC +1+1 to AC and +1 to saving throws while worn

Soft leather boots embroidered with subtle enchantment; footsteps become nearly soundless.

Wearer moves silently; advantage on Dexterity (Stealth) checks that rely on moving silently

A fabric sack with a hidden pocket that holds far more than its size suggests.

Interior space larger than outside; retrieving an item takes an action

A small glass globe that floats beside its owner and provides reliable light.

Cantrip-level light at will; Daylight once per day
MA

Marta Brenn

HumanArtificerLvl 6

Shop Atmosphere

The owner stamps each purchase with a tiny brass seal and speaks the buyer's name aloud; he insists a cup of tea seals every bargain. He keeps an old ledger in the window with prices that change in a different color ink every week.
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