Bramble & Sundry

Est. 2025 Human Rogue (ret.) / Shopkeeper

Bramble & Sundry

Hestia keeps a jar of polished stones on the counter and offers one free 'good luck pebble' to customers who barter for more than they can afford. She catalogs ...

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Shopkeeper

Hestia Bramble, a Human Rogue (ret.) / Shopkeeper (Lvl 3)

Keeper's Species

Human

15 Misc4 Weapons2 Armor1 PotionsEst. 148 gp

Shop Inventory

(22)
Miscellaneous15

A sturdy leather pack with straps and several compartments. Holds your usual adventuring gear.

Thick bedding rolled into a compact bundle. Keeps you off damp ground and holds warmth better than a blanket.

A cured-skin flask for water. Holds roughly four pints.

Dry, hearty travel food—hardtack, jerky, and preserved fruit. Keeps you fed for a day.

A wooden stick with pitch; provides light for about an hour when lit.

Metal lantern with chimney and a hood to direct light. Requires oil to function.

A small iron striker and flint for producing sparks to light fires.

Sturdy rope rated to hold heavy loads; standard for climbing and tying.

A full set for one or two climbers: pitons, a small hammer, brittle wire and leather straps.

Twenty common arrows, good for short to medium-range use.

A sturdy iron crowbar useful for prying doors, chests, and crates.

A small collection of picks and probes for manipulating simple locks. Useful to rogues and locksmiths.

Grants advantage on thieves' tools checks when used by trained thieves (DM discretion)

Ten thin beeswax candles; each burns about an hour.

High-quality vellum sheet suitable for drawing maps or copying spells.

A jar of herbal salve sold by Hestia’s aunt; soothes scrapes and closes minor wounds.

Heal 1 HPHeals hit points (DM adjudicates — not a magical potion, but a competent poultice)
Weapons4

A sharp, simple blade useful for combat and utility tasks.

Can be thrown (range 20/60)

A light, versatile blade favored by scouts and city guards.

Finesse weapon (can use Dex for attack)

A small axe usable in one hand or thrown.

Thrown (range 20/60)

A simple wooden cudgel—cheap and common.

Armor2

Light armor made from boiled leather. Good for new adventurers who need protection without hindering movement.

AC +11

A basic round shield that grants modest protection.

AC +2
Potions1

A glass vial of red liquid that mends wounds when drunk. Standard healing potion.

Heal 2 HPHeals hit points when consumed (standard 5e potion)
HE

Hestia Bramble

HumanRogue (ret.) / ShopkeeperLvl 3

Shop Atmosphere

Hestia keeps a jar of polished stones on the counter and offers one free 'good luck pebble' to customers who barter for more than they can afford. She catalogs regulars in a little leather book and knows local gossip—ask politely and you might get a discount or a tip on nearby work.
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