Bramble & Brass General Emporium

Est. 2025 Human Rogue (expert merchant background)

Bramble & Brass General Emporium

The shop smells faintly of beeswax and lemon oil. Shelves are labeled in several languages and a brass ledger sits open on the counter where the shopkeeper reco...

MI

Shopkeeper

Mirelle Tallow, a Human Rogue (expert merchant background) (Lvl 7)

Keeper's Species

Human

1 Potions15 Misc2 Weapons1 ArmorEst. 2.1k gp

Shop Inventory

(19)
Potions1

A small glass vial of red liquid that glimmers when shaken. A common restorative carried by travelers and adventurers.

Heal 7 HP
Miscellaneous15

A leather roll full of salves, cloths, and splints. Useful for stabilizing the injured and patching wounds after a fight.

A small glass phial of amber liquid that neutralizes common venoms. Useful against snakebite and weak toxins.

Sturdy hempen rope coiled and ready. A staple for climbing, tying, and improvising solutions in the field.

An oil lantern with a metal hood and a glass chimney. Handy for encampments and dungeon corridors.

A portion of trail rations suitable for one adventurer for a day of travel.

A simple torch: cheap, disposable light source and a serviceable emergency weapon for low-damage uses.

A thick canvas bedroll with a wool blanket. Comfortable enough for the road.

A traveler’s backpack with shoulder straps and several compartments for gear and provisions.

A set of slender tools used for picking locks and disabling simple traps.

A climber's kit contains equipment to secure ropes and make vertical travel safer.

A compact tinderbox with treated cloth and a tiny flint. Perfect for starting a campfire quickly.

A brass-trimmed canteen with runes of cleanliness. Once per day it removes dirt and common contaminants from water poured into it.

A sealed tin of small alchemical smoke charges. Useful for creating cover, signaling, or making a quick escape.

When used to create a smoke screen, grants advantage on stealth checks that rely on concealment; also grants attackers disadvantage if they cannot see targets clearly in the smoke (DM adjudicates).

A small, corked vial suitable for holding potions, inks, or samples.

A bag of ten iron spikes for securing rope, tents, or improvised traps.

Weapons2

A well-made longblade favored by soldiers and mercenaries. Solid and balanced for heavy swings.

A finely balanced longsword etched with runes that shimmer faintly when swung. Suitable for adventurers seeking a reliable magic blade.

Atk
Armor1

A metal shield inlaid with a rune that hums faintly to ward blows. More protective than a mundane shield.

AC +3
MI

Mirelle Tallow

HumanRogue (expert merchant background)Lvl 7

Shop Atmosphere

The shop smells faintly of beeswax and lemon oil. Shelves are labeled in several languages and a brass ledger sits open on the counter where the shopkeeper records odd trades as well as coin. A bell above the door is chained, which the owner rings exactly twice for arrivals and once for departures. Locals joke that the shopkeeper keeps a ledger of favours and will accept rare curios or a well-told story in lieu of coin on occasion.
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