The Anvil and Ember
Est. 2026 • Dwarf Cleric (Forge Domain)
The Anvil and Ember
The bellows are chained to a small carved stone ram that 'murmurs' when the shop needs new orders. The shopkeeper stamps every sale with a tiny anvil mark; barg...
Shopkeeper
Bromli Stonebrand, a Dwarf Cleric (Forge Domain) (Lvl 12)
Keeper's Species
Dwarf
Shop Inventory
(17)A complete set of smith's tools, well balanced and worn by a hundred repairs. Standard issue for a competent blacksmith.
A heavy, masterwork hammer favored for shaping plate and driving rivets.
A stout bag stitched from treated leather. Its interior seems to have impossible depth.
A heavy wool cloak lined with a thin layer of treated steel silk. Keeps the chill off and danger at bay.
A dense, dark metal ingot. Heavier and colder than normal steel, prized for its resilience.
A squat kettle with a fitted hammer and files, embossed with the blacksmith's rune. Hot coals glow within even when empty.
A heavy, oiled whetstone in a leather case. Keeps blades singing and edges true.
A solid bar of refined steel, ready to be reshaped into weapons, tools, or nails.
Fuel pack for forges and camp fires. Smolders cleanly and throws bright, steady heat.
A long, balanced blade hammered and tempered in a forge-ritual. Reliable and true in a veteran's hand.
A warhammer forged to withstand the hardest blows. The head bears the Stonebrand sigil.
A compact throwing axe, etched with runes that hum faintly when it spins.
A set of reinforced plate, expertly fitted and runed to resist strain. Heavy but protective.
A round, hammered shield inset with a strip of cooled forge-glass and faintly warm to the touch.
A finely woven chain shirt that is light as a feather and gleams like hammered moonstone.
A small crystalline vial of red liquid, corked and sealed with wax stamped with the forge mark.
A deeper crimson potion in a wider flask. Favored by adventurers who expect hard fights.
Bromli Stonebrand
Shop Atmosphere
“The bellows are chained to a small carved stone ram that 'murmurs' when the shop needs new orders. The shopkeeper stamps every sale with a tiny anvil mark; bargain hunters know to bargain for the 'second' mark if they want a story along with the goods.”
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