Ember & Anvil Smithy

Est. 2025 Dwarf Artisan (Blacksmith)

Ember & Anvil Smithy

Borin keeps a small iron bell by the forge. He marks prices with a pattern of anvil taps — one tap per silver, two for gold — and whistles an off-key hymn while...

BO

Shopkeeper

Borin Ashenforge, a Dwarf Artisan (Blacksmith) (Lvl 3)

Keeper's Species

Dwarf

10 Weapons7 Armor10 MiscEst. 1.9k gp

Shop Inventory

(27)
Weapons10

A well-forged steel longsword with a leather-wrapped grip — reliable and balanced for both cutting and thrusting.

A light, sharp blade favored by scouts and travelers for quick strikes and ease of carry.

A short, sharp blade. Good for utility work as well as close-quarters fighting.

A single-handed axe balanced for chopping wood or combat. Handy for a survivalist.

A stout hammer for armored foes. The head is tempered to hold an edge without shattering.

A two-handed blade with excellent heft and cutting power. Not for the faint of arm.

A long-range bow carved from seasoned yew. Paired with a simple string and leather grip.

A compact bow that balances range and portability — good for hunters and rangers.

A sturdy crossbow for hunters and guards. Requires a spare bolt but hits hard from cover.

A versatile pole weapon usable for throwing or thrusting in formation.

Armor7

A hardened wooden shield rimmed with iron — standard protection for wandering guards.

AC +2

Simple quilted cloth armor. Cheap and comfortable but not ideal for prolonged combat.

AC +11

Treated hide fashioned into flexible protection preferred by scouts and rogues.

AC +11

Leather armor reinforced with metal studs for extra resistance without much bulk.

AC +12

Interlinked rings sewn onto a leather shirt — good protection while allowing some mobility.

AC +13

Rings of steel assembled into a mail shirt. Heavy but dependable for frontline fighters.

AC +16

Full plate of carefully hammered steel. The finest mundane protection money buys.

AC +18
Miscellaneous10

A full set of blacksmith's tools: hammer, tongs, anvil-side files, punches, and shaping tools.

A coarse stone for sharpening blades. Small, portable, and effective for routine upkeep.

Shod to order: four iron shoes, ready to be fitted and nailed by a farrier.

A small wooden box of common iron nails, useful for building, traps, and repairs.

A heavy sack of smithing coal for fueling the forge for days of steady work.

A small bottle of oil infused with salts for quenching and stabilizing edges; common folk praise it for edge retention.

Minor non-magical benefit: keeps edge longer between sharpenings (flavor only).

Sharpening, minor nicks ground out, and basic wooden haft repairs for simple weapons.

Remove and replace weapon hafts, reforge badly damaged blades, or re-temper metal after deep damage.

A small pack of iron rivets, buckles, and leather washers handy for armor repairs.

Adjustment and fitting to make an armor comfortable and functional — straps resized, joints tuned.

BO

Borin Ashenforge

DwarfArtisan (Blacksmith)Lvl 3

Shop Atmosphere

Borin keeps a small iron bell by the forge. He marks prices with a pattern of anvil taps — one tap per silver, two for gold — and whistles an off-key hymn while he works. He always offers a mug of warm cider to customers who stay to watch the forging.
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