Thistledown's Arcana & Adventuring Sundries

Est. 2025 Elf Wizard

Thistledown's Arcana & Adventuring Sundries

The shopkeeper always hums an off-key lullaby when bargaining and labels every shelf with looping, tiny numerals. The counter has three bells for different uses...

ES

Shopkeeper

Esmé Thistledown, a Elf Wizard (Lvl 7)

Keeper's Species

Elf

3 Potions2 Misc2 Misc1 Misc2 Misc2 Misc2 Misc1 MiscEst. 1.6k gp

Shop Inventory

(15)
Potions3

A small ruby-red vial of restorative liquid. Common stock for adventurers.

Heal 5 HP

A clear vial that mends flesh and stitches muscle with a warm, tingling sensation.

Heal 14 HP

A heavier, rosy vial favored by adventurers who expect trouble deeper in the dungeon.

Heal 24 HP
Miscellaneous2

A foot-long baton of polished yew set with a tiny iron star at the tip. A faint hum is audible when drawn.

Casts Magic Missile as the spell; ideal for reliable single-target/softening damage.

Short, glassy wand whose tip refracts the light into shifting fragments.

Casts Mirror Image (creates illusory duplicates) when activated.
Miscellaneous2

A charred oak staff with veins of orange glass running through it. Warm to the touch.

Grants access to a small suite of fire-themed spells (produce flame, burning hands, etc.) from the staff's list.

A pale staff of willow wrapped in white leather. The top bears an etched symbol of a healing hand.

Can cast healing spells from its list; intended as a support staff for parties.
Miscellaneous1

A rolled parchment sealed with pale-blue wax; the script within dims and brightens as if breathing.

Single-use spell scroll: Invisibility (4th-level). Consumed on use.
Miscellaneous2

A coil of silk rope patterned with tiny rune-knots. When you hold one end it gives a little tug toward the held direction.

Animate rope effect: can move on command for a limited time; activation frequency increased over lesser version.

A palm-sized lantern of hammered brass. When lit it smells faintly of lemon and ozone.

Useful for scouts and tinkers; gentle light otherwise.
Miscellaneous2

A soft leather pouch with glass vials tucked into stitched loops; the lining has faintly singed edges from past use.

Organized compartments and light alchemical padding; grants no mechanical bonus by default but prevents spills in normal travel.

A satchel packed with hooks, pitons and a coiled rope. A common purchase for dungeon delving.

Minimal bulk; included gear allows safer climbing and reusing rope/pitons in camp.
Miscellaneous2

A small silver brooch in the shape of a curled leaf; it warms slightly against the skin when danger is near.

Once per day effect; recharges at dawn. Not intended to stack with stronger protective items.

A green-glass bead threaded on a leather thong. When rubbed it yields a faint herbal scent.

Useful for expeditions into foul caverns. Not intended to replace stronger alchemical antidotes.
Miscellaneous1

A small phial of sticky, amber salve. Applied to hands and boots it leaves a faint spiderweb pattern.

Consumable; grants temporary climbing ability. PF2e-style elixir for emergency use.
ES

Esmé Thistledown

ElfWizardLvl 7

Shop Atmosphere

The shopkeeper always hums an off-key lullaby when bargaining and labels every shelf with looping, tiny numerals. The counter has three bells for different uses: one for formal haggling, one for quick service, and one that simply releases a puff of harmless smoke when a particularly dull item is purchased.
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