The Brass Hoard General Store

Est. 2025 Human Commoner

The Brass Hoard General Store

Marta hums an old lullaby about a dragon she insists once sheltered the village. She stamps purchased items with a tiny coiled-drake mark and gives children sma...

MA

Shopkeeper

Marta Emberfell, a Human Commoner (Lvl 2)

Keeper's Species

Human

13 Misc2 Armor3 Weapons2 PotionsEst. 242 gp

Shop Inventory

(20)
Miscellaneous13

A compact pack of preserved food—dried meat, hardtack, and a bit of cheese. Staple for traders and farmers.

A sturdy leather waterskin with a brass cap stamped with a coiled-drake emblem.

A simple wooden torch soaked in pitch. Burns for about 1 hour.

A small satchel with herbs, bandages, and poultices useful for basic first-aid.

Grants stabilizing without a Wisdom (Medicine) check when used.

A braided cord woven with dyed thread and a few small dragon-scale ornaments. Used for bindings, traps, or tying gear.

Scale ornaments are decorative but slightly heat-resistant.

A simple brass spyglass etched with a coiled dragon motif. Useful for scouting surrounding hills and sky.

Grants advantage on Wisdom (Perception) checks at long distances when used.

A small leather pouch shaped and stamped like a dragon scale—holds coins or small items.

A pinch of powdered herb mix that, when rubbed on clothing, gives mild warmth for a few hours.

Grants resistance to cold for 1 hour (minor magical effect; GM discretion).

A loud bell stamped with the village's drake sigil. Often used to call for help or mark market opening.

None mechanical; very loud when rung.

A polished carving fashioned from what the seller claims is a long-dead drake's tooth. Used as a good-luck charm.

Bears no direct magic, but locals treat it as talismanic; some may roleplay small morale bonuses.

A hand-drawn map of the immediate area showing footpaths, fords, and rumored dragon lairs (marked with a fanciful claw).

Some markings are folklore; use with caution.

Salted and smoked strips from local swamp lizards. Chewy but nutritious.

A compact spade useful for campsite digging or small gardening tasks.

Armor2

A heavy wool cloak dyed a deep ember-red. Keeps wind and chill at bay.

Provides advantage on saves vs. cold if wrapped fully.

A padded gambeson—sturdy enough for militia and guards near the village.

AC +11
Weapons3

A reliable short blade used for skinning, cutting rope, or as a makeshift weapon.

A leather sling with a small pouch of smooth lead bullets. Good for hunting small game.

A well-maintained but second-hand light crossbow. Good for emerging adventurers who need range.

Comes with a simple strap and one spare string.
Potions2

A simple vial of neutralizing herbal compounds—useful in case of mild venoms.

Gives advantage on the first save vs poison after drinking (DM adjudication).

A small crystal phial filled with a warm, amber liquid. Heals light wounds.

Heal 2 HPRestores HP when consumed (D&D 5e standard).
MA

Marta Emberfell

HumanCommonerLvl 2

Shop Atmosphere

Marta hums an old lullaby about a dragon she insists once sheltered the village. She stamps purchased items with a tiny coiled-drake mark and gives children small 'scale' pouches for free when they tell a convincing dragon tale.
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