Ironhand's Edge & Forge

Est. 2025 Dwarf Fighter (Eldritch Knight 3)

Ironhand's Edge & Forge

Brenna irons out grudges like she irons blade edges: blunt but fair. She whistles an old forge tune whenever a blade is accepted for enchantment. Prefers to hag...

BR

Shopkeeper

Brenna Ironhand, a Dwarf Fighter (Eldritch Knight 3) (Lvl 11)

Keeper's Species

Dwarf

17 Weapons5 MiscEst. 2606.2k gp

Shop Inventory

(22)
Weapons17

A well-balanced steel longsword, keenly sharpened and oiled; a standard soldier's blade.

A heavy two-handed sword with a true edge, forged to withstand repeated battlefield use.

A compact long-range bow ideal for skirmishers and hunters.

A sturdy handaxe reinforced with adamantine at the haft and head — better at piercing armor.

Treats objects and nonmagical armor as vulnerable to slashing/armor-bypassing checks against brittle materials

Longsword with a silvered edge for dealing with creatures vulnerable to silver.

Counts as silvered weapon for bypassing certain creature resistances

A finely balanced javelin that returns to the thrower's hand immediately after being thrown (no action to chase).

After being thrown, it returns to the wielder's hand at the end of the turn; requires attunement

This sword can burst into flames on command, shedding light and dealing extra fire damage when lit.

Atk On command, ignites and deals + fire on hit; sheds bright light 40 ft and dim 40 ft beyond that; requires attunement

A greatsword chilled to the soul; capable of snuffing flames and dealing extra cold damage.

Atk Deals + cold on hit; extinguishes nonmagical flames in a 10-foot radius when drawn; vulnerability: can be attracted by intense heat; requires attunement

A magically enhanced sword granting a modest edge in combat.

Atk Grants +1 to attack and damage rolls; requires attunement

A longbow suffused with magic to fly truer and strike harder.

Atk Grants +2 to attack and damage with this weapon; considered a rare attunement item

A barbed spear that causes wounds that are difficult to staunch, causing persistent bleeding.

Atk On a hit, target takes necrotic damage at the start of its turns until healed by a magical effect or medicine check; requires attunement

Light throwing knives suitable for melee backup or ranged harrying.

A lightweight short sword with mithral components that reduce weight and increase ease of handling.

Feels lighter — wielders with Medium armor treat it as finesse for some checks (DM adjudication); resistant to rust

A polearm imbued with a modest enchantment to improve reach combatants.

Atk Grants +1 to attack/damage; reach 10 ft for glaive/halberd/pike as appropriate; requires attunement

A reinforced throwing net with heavier twine, less likely to tear on capture.

Functions as a net (restrains when hit); reinforced version suffers no penalty against creatures up to Large; weight 3 lb

A blade that makes wounds slow to heal, hampering regeneration and natural recovery.

Atk On hit, target suffers necrotic at the start of its turn for up to 3 rounds unless magical healing applied; requires attunement

A thin, elegant rapier with a swept-hilt and perfect balance favored by duelists.

When enchanted to +1, grants +1 to attack and damage; original grip carved with a stylized hammer motif
Miscellaneous5

Twenty well-made wooden arrows with steel heads.

Metal spikes meant to slow or damage pursuers.

Can be scattered to create a hazardous area; damages small creatures more severely

Full cleaning, sharpening, minor repairs and temper checks performed by an experienced weaponsmith.

Minor temporary +1 to first attack after service at DM discretion (cosmetic buff); replaces broken nonmagical weapon if only small damage

Commission Brenna to enchant a weapon. Price shown is base labor; final cost depends on rarity and materials. Turnaround ~2 weeks for +1, 6+ weeks for higher.

Brenna can craft: +1 (3,000–5,000 gp materials), +2 (10,000–15,000 gp materials), rare unique effects priced individually

A removable spike that can be affixed to the shield's boss turning it into an offensive tool.

Adds no shield AC change; allows shield bash to deal piercing when used as improvised attack
BR

Brenna Ironhand

DwarfFighter (Eldritch Knight 3)Lvl 11

Shop Atmosphere

Brenna irons out grudges like she irons blade edges: blunt but fair. She whistles an old forge tune whenever a blade is accepted for enchantment. Prefers to haggle in hammered-out metal trade (ores, rare ingots, monster teeth) rather than pure coin for unique commissions. Keeps a battered practice dummy in the doorway and will test any bought blade by making a single stroke against it — if she frowns, she'll offer a 10% discount for repairs.
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