Moss & Margins

Est. 2025 Dwarf Druid

Moss & Margins

Moss & Margins is a cramped, sun-dappled shop tucked under a leaning elm. Shelves of books slouch between hanging planters; jars of dried herbs clink like windc...

BO

Shopkeeper

Borin Underbark, a Dwarf Druid (Lvl 6)

Keeper's Species

Dwarf

13 Misc1 Potions1 ArmorEst. 749 gp

Shop Inventory

(15)
Miscellaneous13

Thick, slightly fibrous sheets pressed from plant pulp. Ideal for notes, copying spells, or field sketches.

None

A small set with three black-ink vials and two quills. Ink is water-resistant and resists smudging.

None

A small bound volume with pressed samples and notes on local herbs, their uses, and simple remedies.

Advantage on Nature checks related to identifying common herbs; if used by a healer, grants +1 to Medicine checks for plant-based treatments.

A practical pack for fieldwork. Holds small books, parchment, and a few potions without crushing them.

None

Strong natural-fiber rope. Clean-smelling, with sprigs of preserved moss woven into the strands (for identification).

None

Sturdy iron lantern with a hood. Burns a full 6 hours on the included oil.

None

A handwritten druidic scroll. Single-use. Inscription flutters with a breath of green when unrolled.

Allows casting Entangle from the scroll if the reader can cast druid spells; otherwise, a Arcana check to use.

A preserved oak leaf stiffened and enchanted to mark any page. When placed, the bookmark always returns to the original page even if moved.

Magically returns to the page it marks once per day when called, useful in libraries or during ritual reading.

A generously illustrated compendium of rare local plants, fey lore, and practical herbal cures. Useful to scholars and herbalists.

Grants advantage on one Nature or Medicine check per day related to fey plants or uncommon herbal remedies if studied for at least 10 minutes beforehand.

A dried seed pressed into a small silver filigree. When held, it brings a fleeting memory of a specific place (not a person) from the holder's past.

Once per day, when held for 1 minute, the owner gains a vivid memory (descriptive flavor; can be used as a roleplaying clue). Not mechanically restorative.

Cheap, practical pamphlets oriented toward travelers and scouts. Useful for basic checks and starter knowledge.

Provides a +1 circumstance bonus to one related skill check if studied for 1 minute.

A cup of steaming tea brewed from local herbs. Soothing and restorative when pressed into service after a night's watch.

Heal 2 HPWhen consumed, grants temporary hit points (flavor) or DM may treat as 2 HP healed at GM discretion.

A folded hand-drawn map of nearby groves, marsh springs, and lesser fey crossings. Marked with warnings and lore notes.

Grants advantage on survival or navigation checks in the mapped region once per day if used as a guide.
Potions1

A glass phial filled with warm, ruby liquid. Heals more serious wounds.

Heal 4 HPHeals hit points when consumed (DMG/5e standard for Greater Healing).
Armor1

A short cloak edged with living moss. Lightweight, damp to the touch, and subtly camouflaging in natural surroundings.

AC +1Wearing the cloak grants +1 to Stealth checks in natural terrain once per short rest (as the moss adjusts to surroundings).
BO

Borin Underbark

DwarfDruidLvl 6

Shop Atmosphere

Moss & Margins is a cramped, sun-dappled shop tucked under a leaning elm. Shelves of books slouch between hanging planters; jars of dried herbs clink like windchimes. Borin Underbark, the grumpy dwarf druid, runs the place—he speaks in blunt sentences and treats misplaced seed packets like personal insults. His assistant, Pippin Merryroot (a relentlessly cheerful halfling), greets every customer with a bright smile and an enthusiastic reading suggestion. Few travelers come here looking for books; those who do are quietly welcomed with tea, an unimpressed stare from Borin, and a free bookmark from Pippin.
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