Emberhand Forge & Armory

Est. 2025 Dwarf Fighter

Emberhand Forge & Armory

Harris hums old dwarven forge-songs while working and will only accept payment in coin or, for high-value commissions, a barter of unusual metal or story (he cl...

HA

Shopkeeper

Harris Emberhand, a Dwarf Fighter (Lvl 6)

Keeper's Species

Dwarf

8 Weapons5 Armor9 MiscEst. 5k gp

Shop Inventory

(22)
Weapons8

A standard masterwork longsword: well-balanced, keenly edged, and favored by soldiers. Polished guard with a leather-wrapped grip.

A sturdy battleaxe with a forged Dwarven head and ashwood haft. Balanced for one-handed use.

A heavy crossbow with reinforced arms and a wheeled stock attachment to steady shots.

Has a simple pulley mechanism that reduces reloading shakiness; no game mechanical benefit beyond DM fiat

A long, tapered spear honed for reach and balance. Good for infantry and polearm users.

Can be hafted for use with two hands for better reach in DM-specific maneuvers

A razor dagger with an expertly balanced pommel. Suitable as a backup weapon or for throwing.

Can be thrown (range 20/60)

A heavy warhammer forged in a dwarven style: short haft, broad head, perfect for smashing armor.

Head has traces of runic carving (purely aesthetic)

A shortsword with its edge silvered to threaten certain creatures vulnerable to silver.

Counts as silvered for overcoming resistance/immunity to nonmagical attacks

A shortblade whispered to carry a faint enchantment. Harris does not sell outright without an appraisal to confirm authenticity.

Atk +1 enchantment if genuine; Harris will broker sale and offers repair for magical items for a fee
Armor5

Wooden heater shield bound with a steel rim and reinforced boss. Good for blocking and reworking if damaged.

AC +2

A well-maintained chain shirt with patched rivets and internal padding. Comfortable and flexible.

AC +4

A heavy set of half-plate armor, cleaned and adjusted. Slight dents from previous battles but fully serviceable.

AC +15Reduced stealth penalty from -5 to -3 due to careful padding

A steel helm with a visor that can be raised. Good protection for front-line soldiers.

AC +1

Light bracer of mithral suitable for rogues or archers who need protection without bulk. Not kept in stock; Harris will commission it.

AC +1Counts as light armor when completed; requires 1 week and a craftsman fee
Miscellaneous9

A length of treated wood burned slowly; gives brighter light than a torch for a short while.

Burns for 1 hour, sheds bright light in 20 feet and dim for 20 more

A plain banner on a sturdy shaft—useful for organizing troops or marking positions.

No mechanical bonus by default; can be customized (extra cost) to grant morale effects as the DM sees fit

A portable set of hammers, tongs, files, and hardened spikes. Useful for field repairs and basic forging.

Provides advantage on checks to repair or jury-rig weapons/armor with sufficient time

Harris will repair or reinforce a single item (minor dents, re-riveting, edge sharpening) within a day.

Major overhauls require appraisal and longer time; magic items only with proper check and additional fee

Bottle of lamp oil usable for lubricating mechanisms or creating improvised fire damage.

If applied and ignited, deals fire on success in improvised attacks (DM adjudicates)

Quiver of 20 bolts/arrows; mixed grades but serviceable.

A forged grappling hook with three curved prongs and a fitted socket for rope.

Balanced to catch on edges reliably; rope sold separately

A file etched with non-magical runes and blessed by a local cleric — helps a smith maintain magical items without damaging enchantments.

No direct mechanical magic; provides advantage on checks to repair or stabilize magic items when used (DM discretion)

Harris will engrave crests, initials, or small scenes into metalwork. Pricing varies with detail.

Purely cosmetic unless the DM ties meaning to heraldry
HA

Harris Emberhand

DwarfFighterLvl 6

Shop Atmosphere

Harris hums old dwarven forge-songs while working and will only accept payment in coin or, for high-value commissions, a barter of unusual metal or story (he claims tales add soul to a weapon). He refuses to work with items stained by dishonorable acts (e.g., weapons known to have been used in ritual murder) and will publicly denounce owners until the deed is rectified. He keeps a small tin of 'lucky filings' (worthless iron shavings) that he insists brings good craftsmanship luck; he gives one free with purchases over 10 gp.
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