Thornbarrel General Goods

Est. 2026 Human Commoner

Thornbarrel General Goods

The shopkeeper hums out-of-tune sea shanties while working and writes customers' names in a battered ledger with oddly neat script. He will barter with stories ...

ED

Shopkeeper

Edda Thornbarrel, a Human Commoner (Lvl 3)

Keeper's Species

Human

17 Misc5 Weapons3 Armor2 PotionsEst. 452 gp

Shop Inventory

(27)
Miscellaneous17

A reliable leather backpack for carrying gear and supplies.

Basic bedroll for sleeping outdoors or in inns when you're too poor for a room.

Hemp rope, 50 feet. Strong enough for most adventuring needs.

A simple torch. Cheap and useful in dark places.

Dry rations for one person for one day.

A leather waterskin. Useful in arid regions.

A small flask of lamp oil.

A wooden pole useful to probe, vault, or trip hazards.

Grappling hook for scaling walls or anchoring ropes.

A starter set of thieves' tools for picking simple locks and disabling basic traps.

A sturdy hooded lantern. Burns oil for hours with suitable oil.

Contains flint and steel for making fire.

A small brass bell. Cheap but handy for signaling.

A scroll scribed with a single-use 1st-level healing spell.

Consumable spell scroll (1st-level)

A small pouch containing common spell components used by many spellcasters.

Traveler's Lucky Coin. A small charm sold to bolster confidence and luck.

Once per long rest, grant advantage on one skill check (DM adjudicates).

Lesser Stone of Warmth, a small comfort item favored by campers.

Provides warmth; prevents exhaustion from cold in moderate conditions for up to 8 hours
Weapons5

A simple, versatile stabbing weapon.

A light, balanced short sword favored by scouts and rogues.

A simple shortbow, suitable for hunting and combat.

A light crossbow for ranged attacks with higher impact per shot.

A handaxe for melee or thrown use.

Armor3

Basic leather armor. Favored by light-armored adventurers.

AC +11

Studded leather armor. Offers better protection without heavy encumbrance.

AC +12

A standard round shield to help block blows.

AC +2
Potions2

A small glass vial of red liquid that mends wounds when drunk.

Heal 7 HPStandard Potion of Healing effect

A potion that grants supernatural ease at climbing for a limited time.

Potion of Climbing effect for 1 hour
ED

Edda Thornbarrel

HumanCommonerLvl 3

Shop Atmosphere

The shopkeeper hums out-of-tune sea shanties while working and writes customers' names in a battered ledger with oddly neat script. He will barter with stories as readily as with coin and insists on wrapping purchases with scraps of old maps for good luck.
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