Stonepatch General & Oddments
Est. 2025 • Human Rogue (merchant)
Stonepatch General & Oddments
Miri hums old sea shanties when business is slow and keeps a small ledger of 'strange trade' — a marked corkboard behind the counter lists odd jobs and items sh...
Shopkeeper
Miri Stonepatch, a Human Rogue (merchant) (Lvl 5)
Keeper's Species
Human
Shop Inventory
(25)Well-made leather backpack with buckled flap and straps; several internal pockets.
Woolen roll; a common traveler's bedroll.
50 feet of hempen rope. Reliable for climbing and general use.
Ten pine torches soaked in pitch; useful for light and basic signaling.
A small wooden box containing flint, tinder and a steel striker.
A waxed leather waterskin that holds about 4 pints.
Dried meats, hard biscuits, and preserved fruit—basic food for a day.
A small glass vial of lamp oil; also useful as an improvised weapon when ignited.
Bandages, salves and needles for stabilizing the wounded and treating common injuries.
A standard bundle of 20 iron-tipped arrows.
A solid iron crowbar useful for prying doors and chests.
A pair of iron manacles with a short chain and simple lock.
A bitter potion that bolsters resistance to poisons for a short time.
Common red potion that closes wounds and eases pain.
A stronger, shimmering red potion favored by veteran adventurers.
A metal-bladed dagger with a leather-wrapped grip. Throwing and stabbing weapon.
A short-bladed sword commonly used by scouts and light infantry.
Versatile sword favored by many foot soldiers and knights.
A compact bow suited to ambushes and wooded terrain.
Light armor made of hardened leather; good for stealthy types.
Leather studded with metal for extra protection; still light and flexible.
A shirt of interlocking metal rings worn over a gambeson — medium protection.
A round wooden shield reinforced with iron rims.
A well-balanced longsword etched with faint runes. Slightly warm to the touch.
A plain canvas sack that opens into a pocket dimension. Miri can procure one if you commission it.
Miri Stonepatch
Shop Atmosphere
“Miri hums old sea shanties when business is slow and keeps a small ledger of 'strange trade' — a marked corkboard behind the counter lists odd jobs and items she's willing to trade for stories or curios. She accepts gold, electrum and silver readily but always prefers a good story or useful map in lieu of coin. The shop smells faintly of dried herbs and beeswax; she offers a cup of spiced tea to regulars and has a battered brass bell that she rings to call the cat (which opens drawers if left unattended).”
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