Ironhand Forge

Est. 2026 Dwarf Fighter

Ironhand Forge

Iron smoke curls from the forge like a second sun. The shop is a low stone building lined with racks of cooling weapons and armors, the floor etched with hammer...

BR

Shopkeeper

Brom Ironhand, a Dwarf Fighter (Lvl 3)

Keeper's Species

Dwarf

7 Weapons4 Armor1 Potions9 MiscEst. 821 gp

Shop Inventory

(21)
Weapons7

A balanced fighting knife with a sturdy pommel. Good for utility and combat.

Short, well-forged blade favored by scouts and duelists.

A reliable longsword, balanced for cutting and thrusting. Common soldier quality.

A heavy-bladed axe with a broad edge. Forged for chopping and battlefield use.

Hammer with a warhead balanced for armor-smashing strikes.

A dependable light crossbow, good for new archers or as a backup.

A shortsword tempered in a special quench. The balance and finish are superb and the blade hums faintly when drawn.

Atk +1 to attack and damage rolls
Armor4

Rounded iron shield, rimed and reinforced. Standard issue for town guards.

AC +2

Light leather armor, comfortable and quiet, crafted from treated hides.

AC +11

Studded leather reinforced with rivets. Good protection without a big weight penalty.

AC +12

Interlocking rings of iron. Solid protection for frontline fighters.

AC +16
Potions1

A small glass vial filled with a red restorative brew. Common and reliable.

Heal 7 HP
Miscellaneous9

A spool of hempen rope, tightly braided and knotted at the ends.

A wooden torch soaked in pitch. Cheap light for tunnels and campfires.

A small kit for starting fires quickly in the field.

Sturdy spikes for anchoring ropes or impeding pursuers.

Dried meats, hardtack, and salted provisions packed for travel.

Basic whetstone. Keeps blades sharp and reduces wear.

Standard field arrows, fletched and ready for use.

A small iron whetstone infused with a smith's charm. Used to temper a blade for a short while.

Does not stack with existing magical attack bonuses

A kit of sound-dampening leather and oil. Brom installs it to muffle clanking armor for scouts or infiltrators.

May remove or alleviate stealth disadvantage from a single suit of medium or heavy armor at the DM's discretion once applied
BR

Brom Ironhand

DwarfFighterLvl 3

Shop Atmosphere

Iron smoke curls from the forge like a second sun. The shop is a low stone building lined with racks of cooling weapons and armors, the floor etched with hammered sparks. A bellows hisses in the back where a well-used anvil sits. Customers who ask about discounts are met with a wink and a strike: if you help move a barrel or hold a blade while Brom sharpens it, you might earn a few copper. On the counter is a jar of nails counted and recounted each morning. The smell is hot iron, boiled linseed, and black tea. The forge plays a steady rhythm of hammer on steel. Unique to the shop is a small rack of slightly mismatched painted nails that Brom claims were used in an old war-helm, and a carved wooden sign of a clenched fist lending the shop a local, lived-in charm.
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