The Silver Sigil & Sundial

Est. 2025 Half-elf Arcane Trickster (with a long history of dabbling in occult patron pacts)

The Silver Sigil & Sundial

Elys writes every sale into a ledger bound with a sliver of moonbone—customers sometimes receive a glancing, personal truth scribbled into their receipt. The sh...

EL

Shopkeeper

Elys Vorne, a Half-elf Arcane Trickster (with a long history of dabbling in occult patron pacts) (Lvl 9)

Keeper's Species

Half-elf

5 Misc2 Misc1 Misc1 Misc1 Misc1 Misc1 Misc3 Misc1 Misc2 Misc1 MiscEst. 14.2k gp

Shop Inventory

(19)
Miscellaneous5

A palm-sized disk of smoky crystal rimmed in tarnished silver. When pressed to an eye, faint impressions of other planes and nearby invisible creatures flicker at the edge of vision.

Grants advantage on Wisdom (Perception) checks to detect invisible creatures and once per short rest allows the wearer to cast see invisibility (self only). If used to stare at planar thin spots, may reveal a short, cryptic vision (DM determines).

A length of braided black cord threaded with silver thread. The rope seems to gently vibrate when a path between two points exists.

When both ends are held and a command word spoken, the rope creates a temporary extradimensional tether between two points within 120 ft for 10 minutes, permitting creatures to pass safely along it as if on solid ground. Can be used twice per day.

A feather quill tipped with black resin. Writing a name with the quill seals a minor pact—often a promise to call or remember.

When used to write a short contract (no more than 25 words) and signed by two parties, the contract enforces one simple clause (DM determines feasible scope) for 24 hours—breach imposes a compulsion penalty (disadvantage on one chosen ability check) until remedied. Single-use seals can be undone by a remove curse or dispel magic.

A smooth palmstone that faintly vibrates with thought when two are in proximity.

When two stones are held by different people, they can send a single short message (up to 25 words) telepathically to the other holder once per day. If used within a conjurer's circle, the range extends to 1 mile.

A braided black ribbon tied into a knot that flickers with shadowy motes. Functions as a conjuration focus.

Acts as a spellcasting focus for conjuration spells. Once per long rest, while expending a spell slot of 3rd level or higher to cast a conjuration spell, the user can grant the conjured creature a bonus to its first attack roll or ability check.
Miscellaneous2

A flat iron talisman etched with concentric runes. Warm to the touch when teleportation magic is near.

Once per day, allows the bearer to cast misty step as a 5th-level spell (teleports up to 90 ft instead of 30 ft). Additionally, while attuned, the bearer has advantage on checks to navigate extradimensional spaces.

A black brass compass whose needle points toward the nearest source of psychic disturbance or powerful thought for up to 1 mile.

While attuned, the compass points toward the strongest psychic source (including telepaths, psionic items, and certain extraplanar intelligences) within 1 mile. Once per day, can be used to cast detect thoughts (as the spell) for up to 1 minute.
Miscellaneous1

A small glass vial containing pale blue dust that drifts like smoke. Sprinkling it causes soft, mournful whispers to linger.

When scattered (action), creates a 10-foot-radius zone for 1 minute where creatures making Wisdom saves () are incapacitated with sorrow for 1 round and have disadvantage on saving throws against charm effects. One-use.
Miscellaneous1

A small, onyx statuette of a hooded figure opening a doorway. Whispering its name-thought grants favor with thresholds.

Once per long rest, the owner can cast dimension door (self and up to one willing creature) without using a spell slot. Additionally, the statuette sometimes animates to open locked mundane doors (once per day) as if using knock.
Miscellaneous1

A vial of shimmering purple liquid that warms the temples when consumed.

Drinking grants the effects of the intellect boost portion of the aid spell for 1 hour (+2 to Intelligence, up to a max of 20) and once during that hour, the drinker can reroll one failed Intelligence check and take the higher result.
Miscellaneous1

A carved wooden bead that sometimes seems to blink when no one is looking.

Once per day, can be thrown into an empty room to cause tiny, harmless poltergeist effects (floating cutlery, soft singing) for up to 10 minutes—useful for distractions or spooking guards.
Miscellaneous1

Black candles burned to reveal hidden sigils and to steady the mind.

When lit, grants advantage on Wisdom (Insight) and Charisma (Intimidation or Performance) checks for those meditating by the flame for up to 10 minutes. Candles burn for 2 hours each.
Miscellaneous3

A preserved hair sealed in ambered resin that murmurs a single, often prophetic, phrase when uncapped.

When opened, murmurs one short cryptic line (DM provides). No mechanical effect, but often used by diviners and bards as inspiration or flavor.

A vial of black-violet ink that remains legible even after acid or water abuse.

Documents written in this ink resist mundane erasure and confer advantage to checks made to recall the exact wording of a contract or ritual. Suitable for scribing spell scrolls but takes twice as long to prepare.

A small wooden box of odds and ends: bone dice, a tiny mirror, a moth wing pinned under glass, a bit of meteoric iron.

Mostly for flavor; occasionally one item yields a small clue or component for rituals. DM discretion.
Miscellaneous1

A thin mahogany wand with silver filaments. It hums when near sleeping minds.

Contains 7 charges. Spend 1 charge to cast detect thoughts, 2 charges to cast calm emotions. Regains charges at dawn. If reduced to 0 charges, roll a d20: on a 1 it releases a pulse ( psychic damage to creatures within 10 ft, Wis save for half).
Miscellaneous2

A parchment scroll with a simple conjuration rune. Useful for short vertical repositioning.

Single-use scroll that casts levitate (self-only or as DM rules) when read. Spell is cast at 2nd level.

A curling script that briefly makes the reader's image flicker and step sideways.

Casts misty step when read. Useful as an emergency escape. Single-use.
Miscellaneous1

A dark cloak embroidered with tiny sigils that rearrange themselves when watched.

AC +1Provides +1 to AC (works like a +1 to leather for those who don't wear armor). Once per short rest, wearer can cast blur on themselves for 1 minute.
EL

Elys Vorne

Half-elfArcane Trickster (with a long history of dabbling in occult patron pacts)Lvl 9

Shop Atmosphere

Elys writes every sale into a ledger bound with a sliver of moonbone—customers sometimes receive a glancing, personal truth scribbled into their receipt. The shop smells faintly of ozone and jasmine; a raven named Abras sits on a high shelf and rearranges tiny labels on its own. Late at night the sigil in the shopfront glows with a soft silver-blue when planar lines twitch; Elys offers a cryptic discount to anyone who can interpret the flicker correctly.
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