Two-Face Forge & Smithery

Est. 2025 Human Fighter (Smith's Guild journeyman/Artisan background)

Two-Face Forge & Smithery

The forge is literally split down the middle: the left side radiates heat and bright light, the right side is dim, with cool breezes and a faint whisper of smok...

BR

Shopkeeper

Brenna Two-Halves, a Human Fighter (Smith's Guild journeyman/Artisan background) (Lvl 4)

Keeper's Species

Human

4 Weapons1 Misc1 Misc1 Misc1 Armor1 Misc1 Misc2 Misc1 Misc1 Misc1 Misc1 Misc1 MiscEst. 5.1k gp

Shop Inventory

(17)
Weapons4

A well-balanced military-style longsword, expertly heat-treated and sharpened. Plain but reliable.

A matched pair of shortswords: one blade darkened to near-black, the other bright as mirror steel. Balanced to be used together.

When both swords are wielded (one in each hand), the wielder gains advantage on Sleight of Hand and Acrobatics checks involving dual-weapon maneuvers once per short rest.

A warhammer with a flanged head on one side and a blunted hammer face on the other — made for foot soldiers who face both armor and unarmored foes.

A short, easily concealed dagger with a darkened pommel. Cheap and effective.

Slightly balanced for throwing; -1 penalty to range increment compared to a finely made dagger.
Miscellaneous1

A finely forged longsword whose flat gleams like a mirror on one side and absorbs light on the other. The crossguard is split black and silver.

Atk Once per short rest, the wielder can flip the blade's alignment (free action) so that for 1 minute the sword deals an extra radiant damage when set to 'light' or necrotic damage when set to 'shadow'.
Miscellaneous1

Small round shield, reinforced with iron and leather straps. Light and reliable.

AC +1
Miscellaneous1

A medium shield painted half-black with a crescent and half-white with a sunburst. The rim is etched with tiny runes.

AC +2Functions as a +1 shield. Once per day, when the bearer is reduced to 0 HP but not killed outright, the shield can automatically stabilize them and grant temporary hit points that fade after 1 minute.
Armor1

A flexible torso armor of interlocking rings set into leather — Brenna adds a reinforced hem to extend its life.

AC +13Reinforced: grants a bonus on saving throws to resist non-magical bludgeoning damage from traps or falling debris.
Miscellaneous1

A pair of fitted leather gauntlets with tiny ridges along the fingers. Each is a mirror of the other except for opposite-color stitching.

Atk When worn, grants +1 to attack rolls with finesse or light weapons. Once per long rest the wearer can add +2 to a single Dexterity (Sleight of Hand) or Strength (Athletics) check relevant to a one-on-one contest.
Miscellaneous1

A fully stocked set of tongs, hammers, files, bellows, and small anvils — Brenna's personal set has two handles joined into one crosspiece as a motif.

Proper tools grant proficiency checks advantage for metalworking checks when used by someone proficient.
Miscellaneous2

A sturdy pair of iron horseshoes, clinched and ready to fit.

A small cloth bag with 100 iron nails. Useful for carpentry, traps, or quick repairs.

Miscellaneous1

Twenty well-fletched wooden arrows with iron tips — basic hunting grade.

Miscellaneous1

Brenna sharpens, straightens, and re-hones minor arms. Extensive repairs priced separately.

Minor repairs restore a nonmagical weapon to full functionality. Magical items examined for attunement quirks for 1 gp extra.
Miscellaneous1

A half-face mask split down the center—one polished, one darkened; used by duelists or masquers.

Mostly cosmetic; worn to intimidate or hide identity. Grants advantage on performance checks in 'dueling' spectacles when paired with matching attire.
Miscellaneous1

A small vial of oil that shimmers between black and silvery sheen. Used to treat weapons for special effects.

Apply to a nonmagical weapon as part of an hour-long ritual. For 24 hours the weapon deals an extra radiant damage on odd-numbered rounds of combat and necrotic on even-numbered rounds (DM adjudicates rounds). One use.
Miscellaneous1

Bracers forged with a seam down the center and two inlaid gemstones: one ember-red, one coal-black. Brenna keeps them under lock — she offers them only to worthy customers or in trade.

While worn and attuned, once per long rest the wearer can choose to split their attack: make a single attack that deals the weapon's normal damage plus fire or cold (choose on use). If the wearer chooses to use both effects simultaneously, the bracers expend both uses and the wearer takes fire or cold backlash (DM's discretion).
BR

Brenna Two-Halves

HumanFighter (Smith's Guild journeyman/Artisan background)Lvl 4

Shop Atmosphere

The forge is literally split down the middle: the left side radiates heat and bright light, the right side is dim, with cool breezes and a faint whisper of smoke. Brenna speaks to each side as if to two old friends; she frequently pauses mid-sentence and answers herself, sometimes in softer, barbed tones. She insists on balancing purchases — a bright item paired with a dark one — and offers a small discount if a customer leaves two items as 'paired goods' to be alloyed together.
Visual sheet

Turn Two-Face Forge & Smithery into a sheet

A high-res, share-ready sheet you can post or print.