Marla's Sundries & Provisions

Est. 2025 Human Rogue

Marla's Sundries & Provisions

The store is a cluttered single room with shelves of neatly labeled jars, coils of rope hanging from the rafters, and a battered sign above the counter that rea...

MA

Shopkeeper

Marla Thatch, a Human Rogue (Lvl 6)

Keeper's Species

Human

4 Weapons2 Armor17 Misc2 PotionsEst. 2.3k gp

Shop Inventory

(25)
Weapons4

A reliable short blade favored by scouts and rogues. Light and easy to conceal.

A balanced blade for front-line fighters. Deals extra damage when used two-handed.

A standard ranged weapon for hunters and guards. Reliable and fairly quiet.

A finely tempered short sword faintly warm to the touch. A minor magical blade favored by adventurers.

Atk +1 to attack and damage rolls
Armor2

Sturdy wooden shield rimmed in iron. Common and dependable protection.

AC +2

Interlocking metal rings provide excellent protection at the cost of stealth.

AC +16
Miscellaneous17

Box of twenty crossbow bolts, suitable for standard hunting or combat use.

A set of picks, files, and small tools used to pick locks and disable traps.

A bitter-smelling vial used to ward off poisons and toxins for a short time.

Grants advantage on saving throws against poison for 1 hour.

A length of sturdy hemp rope suitable for climbing, tying, and hauling.

A simple roll of blankets and blankets used by travelers when sleeping outdoors.

A day's worth of preserved, portable food - dried meats, hard biscuits, and dried fruit.

A simple leather waterskin for carrying fresh water.

A compact box containing flint, tinder, and small tools used to kindle flames.

A simple torch - cheap, reliable, and readily replaced.

A single iron hook useful for climbing, securing lines, or retrieving items.

A basic crowbar; useful for prying open crates or shifting debris.

A canvas roll with bandages and salves for basic battlefield care.

Stabilizes a creature without a Medicine check; can restore 1 HP when used as an action.

A small hooded lamp offering a steady and protected light source; requires oil.

A breakable flask filled with a sticky, burning concoction useful for sieges or desperate fights.

Ignites on impact; adheres to surfaces and burns for several rounds.

Worn leather boots with soot-black soles that quiet the wearer's step.

Once per short rest, grants advantage on Stealth checks for up to 10 minutes (silent footsteps).

A squat, wrapped stick filled with powdered chemicals. Useful for making quick cover or distractions.

When thrown and smashed, releases a dense plume of smoke that heavily obscures a 10-foot radius for 1 minute.

A short piece of chalk for marking maps, doors, or notes.

Potions2

A small glass vial of red liquid. A common healing potion that mends minor wounds.

Heal 7 HPHeals HP when consumed.

A stronger healing draught for when simple potions are not enough.

Heal 14 HPHeals HP when consumed.
MA

Marla Thatch

HumanRogueLvl 6

Shop Atmosphere

The store is a cluttered single room with shelves of neatly labeled jars, coils of rope hanging from the rafters, and a battered sign above the counter that reads 'Everything you need. Slightly used advice included for free.' A cheery brass bell sits near the door; Marla rings it precisely twice when a customer enters. Marla Thatch, the proprietor, speaks quickly and loves to barter for stories rather than coin. She keeps a ledger jammed under a loose floorboard where she records favors owed. If she recognizes an adventuring party, she slips a small, free sample item into their bag with a wink.
Visual sheet

Turn Marla's Sundries & Provisions into a sheet

A high-res, share-ready sheet you can post or print.