The Iron Anvil

Est. 2025 Dwarf Fighter

The Iron Anvil

The Iron Anvil sits on a cobbled alley off the trade road; heat shimmers from its open forge and the air smells of coal, hot metal and strong coffee. Tools hang...

BO

Shopkeeper

Borin Forgehelm, a Dwarf Fighter (Lvl 4)

Keeper's Species

Dwarf

7 Misc8 Weapons6 Armor1 PotionsEst. 1.7k gp

Shop Inventory

(22)
Miscellaneous7

Full set of hammers, tongs, files and anvils — everything a smith needs to repair or fashion metalwork.

Hand-forged iron shoes to protect a mount's hooves.

Three-pronged hook forged for climbing and anchoring.

Well-made hooded lantern; adjustable light and a spare wick.

A bundle of quality fuel for forges or campfires.

A small spike that can be bolted to a shield's rim for added offense.

Adds small piercing damage when used to bash.

Careful edge work that returns a blade to near-new sharpness and balance.

Improves critical hit chance in roleplay/DM discretion; removes minor rust and chips.
Weapons8

Sturdy, balanced hammer. Doubles as a simple weapon in a pinch.

Sharp steel dagger with a leather-wrapped grip.

Well-balanced shortsword, forged for swift strikes.

Classic military blade, versatile and robust.

Throwing-capable axe with reinforced haft.

Hammer designed for battlefield impact, peened head and oaken haft.

A fine longsword tempered in Borin's private coals and keyed with a subtle enchantment.

Atk Counts as a magical weapon for overcoming resistance and immunity to nonmagical attacks.

Heavier haft and reinforced head for battlefield use, favored by militia captains.

Armor6

Standard wooden shield bound in iron — reliable protection.

AC +2

Soft leather fitted for mobility; commonly used by scouts and rogues.

AC +11

Leather reinforced with steel studs for extra protection without sacrificing agility.

AC +12

Light chainmail sewn to a leather shirt — balance of protection and stealth.

AC +13

Interlocking rings of steel; solid defense for soldiers and guards.

AC +16

A masterfully tempered buckler with an enchanted rivet; feels warm to the touch.

AC +3Grants +2 to AC total compared to a mundane buckler; counts as magic for overcoming resistance.
Potions1

Red-glass vial filled with warm, restorative liquid.

Heal 7 HPRestores hit points when consumed.
BO

Borin Forgehelm

DwarfFighterLvl 4

Shop Atmosphere

The Iron Anvil sits on a cobbled alley off the trade road; heat shimmers from its open forge and the air smells of coal, hot metal and strong coffee. Tools hang from the rafters and finished weapons line the back wall, each with a tiny hammer-stamp mark. Borin Forgehelm, a broad-shouldered dwarf with coal-darkened braids and a laugh like struck iron, runs the shop. He served as a militia smith and fought in one winter skirmish; now he prefers haggling to hacking. He insists on testing every blade in a dry rut outside the shop and will only sell a weapon he would trust with his son's life. Borin is proud, talkative, and a touch superstitious — he taps a coin on the anvil for luck before ringing up a sale. He offers small discounts to adventurers who bring in damaged gear to be repaired and will sometimes trade favored stories or minor favours for free sharpening.
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