The Gilded Retort

Est. 2025 Human Artificer

The Gilded Retort

The proprietor insists customers sign a 'no explosions in the shop' parchment. The shop smells faintly of citrus and ozone. The owner keeps a pet glass newt in ...

MI

Shopkeeper

Mirella Quill, a Human Artificer (Lvl 4)

Keeper's Species

Human

7 Potions12 MiscEst. 2.5k gp

Shop Inventory

(19)
Potions7

A clear vial filled with a warm, rosy liquid. Common restorative used by adventurers.

Heal 7 HP

A brighter, rose-gold potion favored for tougher scrapes and bruises.

Heal 14 HP

A substantial draught kept behind the counter; a luxury for dangerous expeditions.

Heal 26 HP

A heavily warded bottle with a sapphire stopper; only sold to trusted customers.

Heal 45 HP

A bitter, medicinal draught in a small phial. Keeps poison at bay for a time.

A tin of fragrant balm used to close minor wounds and soothe bites and stings.

Heal 3 HP

A cooling liniment in a small bottle that, when rubbed on the skin, dulls heat and flame.

Resistance reduces fire damage by half for the duration. Single application per vial.
Miscellaneous12

A small glass vial of viscous, ember-bright fluid. The shop sells both common and reinforced versions.

Catches target or flammable objects on fire until put out; can light objects and wooden barricades.

A corked vial of sizzling liquid that smokes slightly; used to eat through locks and armor.

Damages objects and can dissolve some bindings or ropes if applied repeatedly.

A leather roll of tools and reagents used to craft potions, tinctures, and basic alchemical items.

A sealed metal stick that, when snapped and ignited, releases dense smoke. A favorite for quick escapes.

Useful for cover and stealth; sold in sealed metal tubes to prevent accidental ignition.

A simple wooden box with compartments for reagents and potion samples.

A corked ceramic capsule with a silver dust inside; bright and loud when smashed.

Briefly obscures vision for anyone within 5 feet (disadvantage on Perception checks for one round).

A boxed set of laboratory glassware for alchemical experiments and potion brewing.

Packets of distilled reagents and salts used in ingredient preparation.

Used in creating basic healing poultices or stabilizing unstable concoctions.

A pair of treated leather gloves and goggles to protect against splashes and burns.

A glass flask of purified water tailored for reagent mixing.

A reinforced ceramic sphere filled with volatile incendiary reagents. Sold with a warning label.

Useful for clearing brush or creating controlled incendiary bursts; can ignite flammable objects.

A small vial of a rare reagent the proprietor keeps behind the counter. Fragile and expensive.

Often required as a rare component for higher-tier alchemical creations; sold sparingly.
MI

Mirella Quill

HumanArtificerLvl 4

Shop Atmosphere

The proprietor insists customers sign a 'no explosions in the shop' parchment. The shop smells faintly of citrus and ozone. The owner keeps a pet glass newt in a sealed terrarium that glows when a sale is profitable.
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