Vellon's Gem & Gild

Est. 2025 Human Artificer

Vellon's Gem & Gild

Maris whistles an old artificer tune whenever appraising a piece; she measures gems against a faded map stitched into the counter (her 'lucky chart'). She insis...

MA

Shopkeeper

Maris Vellon, a Human Artificer (Lvl 5)

Keeper's Species

Human

8 Misc3 Misc1 Weapons1 Armor1 PotionsEst. 9.2k gp

Shop Inventory

(14)
Miscellaneous8

A plain gold ring with a small flat face, easily engraved with a clan crest or initials.

A faceted topaz about the size of a fingernail. Good for inlay, trade, or setting in jewelry.

A small vial of ground glass and dust used to temporarily jam simple lock tumblers (useful for non-magical mechanical sabotage).

When applied, gives advantage on a Dexterity (Sleight of Hand) check to sabotage a simple lock; ruins the lock if used successfully.

A small silk bag containing a variety of glass and semi-precious beads, useful for trade, crafting, or as components in spellcasting and performance.

A small magnifying lens mounted in a brass frame. Standard tool for assessing gems and metalwork.

A pebble-sized bead warm to the touch. No mechanical magical benefit, but local tradition says rubbing it brings minor fortune.

No defined mechanical bonus (can be reskinned as a story hook).

A service: setting a single small gem into jewelry or armor with expert finish.

Reduces chance of gem loss on strenuous activity; increases resale value by 10-25 gp depending on gem.

A deep red star ruby that catches light with a faint star-shaped sheen when turned.

Miscellaneous3

A silver pendant set with a milky moonstone. Once per long rest, it grants +1 to AC for 1 minute as a reaction.

AC +1Once per long rest, wearer can add +1 to AC for 1 minute (requires reaction).

A delicate circlet of hammered silver set with a narrow row of moonstones. Grants the wearer advantage on Perception (sight) checks in dim or moonlit conditions once per long rest for up to 10 minutes.

Once per long rest, grants advantage on Wisdom (Perception) checks relying on sight for 10 minutes in dim/moonlight.

A polished obsidian oval engraved with faint runes. If activated, it records up to 10 minutes of sound and can replay it at will up to three times per day.

Records and replays up to 10 minutes of sound; replayable 3 times per day. Might attract interest from bards, spies, and scholars.
Weapons1

A well-balanced dagger with a garnet set into its pommel. Functional blade, meant as a burglar's token or ceremonial sidearm.

Primarily decorative — no magical bonus.
Armor1

A light chain shirt with tiny cut gems sewn into the collar and shoulders. Provides normal chain shirt protection with added status.

AC +13No magical bonus; gems increase social standing and make it easier to pass as a merchant of means.
Potions1

A vial of silvery liquid distilled into a tear-shaped phial. Cures one disease or removes one condition (blinded, deafened, paralyzed, or poisoned) when consumed.

As per lesser restoration spell when drunk.
MA

Maris Vellon

HumanArtificerLvl 5

Shop Atmosphere

Maris whistles an old artificer tune whenever appraising a piece; she measures gems against a faded map stitched into the counter (her 'lucky chart'). She insists on writing purchase details in red ink for anything over 200 gp and keeps a tray of tiny silver slips where customers can secretly leave notes or requests for bespoke, possibly illicit, items.
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