Snikfizz's Sputtering Cauldron

Est. 2025 Goblin Artificer (Alchemist)

Snikfizz's Sputtering Cauldron

Snikfizz's Sputtering Cauldron sits beneath a leaning awning of stitched-together banners. The shop smells of burnt sugar, oil, and something vaguely of frogs. ...

SN

Shopkeeper

Snikfizz Tinkerbrew, a Goblin Artificer (Alchemist) (Lvl 6)

Keeper's Species

Goblin

7 Misc2 Weapons5 PotionsEst. 1.3k gp

Shop Inventory

(14)
Miscellaneous7

A well-packed kit of glassware, reagents, and burners for making tinctures, acids, and concoctions.

Tool proficiency item. Weighs 8 lb.

A humble leather-wrapped kit for identifying herbs and making simple restorative tinctures.

Grants ability to craft basic potions like the common Potion of Healing (subject to crafting rules). Weighs 3 lb.

Sturdy glass bottles, corked tight and labeled with scribbled goblin handwriting.

Useful for storing liquids; common adventuring gear.

A small phial of bitter, clear liquid prized by explorers and those who tangle with venomous things.

Grants advantage on saving throws against poison for 1 hour when consumed.

A squat, painted jug that always sounds as if something is sloshing inside even when empty.

Can produce water, oil, acid (small amount), vinegar, mayonnaise, beer, honey, wine, and more. Once set, cannot change choice until next dawn.

A squat black grenade wrapped in torn cloth; when uncorked it spits a choking cloud of soot and oily smoke.

Thrown splash; useful for escapes and cover. One use per vial.

A tin of sticky, red paste with a faint spicy smell. Very popular with fighters who like dramatic entrances.

Adds small fire damage to the first successful hit.
Weapons2

A corked vial of sizzling green liquid that eats at whatever it touches.

On a hit deals acid damage; useful against nonmagical armors and for dissolving locks. Weight 1 lb.

A squat flask filled with a dark, viscous fluid that hisses and smokes at the mouth.

Sticky adhesive fluid that ignites when exposed to air.
Potions5

A rosy little bottle of sparkling liquid that glows faintly when uncorked.

Heal 7 HPCommon potion; one-time use.

A slightly larger vial than the common healing potions, ringed with red threads of preserved goblin chili.

Heal 14 HPUncommon potion; one-time use.

A layered, sediment-toned potion that smells faintly of stone and dust.

Common potion; one-time use.

A bright green vial labeled in shaky goblin script: 'Fleet Feet! Use if chased by tall folk.'

Temporary boost to mobility for scouting or getting away quickly. Mildly fizzy; may cause hiccups.

A pocket-sized phial of fizzy, citrus-tasting liquid wrapped in a scrap of leather.

Heal 6 HPSmall, warm chest-bump of vitality; favored by reckless scouts.
SN

Snikfizz Tinkerbrew

GoblinArtificer (Alchemist)Lvl 6

Shop Atmosphere

Snikfizz's Sputtering Cauldron sits beneath a leaning awning of stitched-together banners. The shop smells of burnt sugar, oil, and something vaguely of frogs. Shelves are a chaotic carnival of labeled vials, crooked test tubes, and curious jars that cluck when tapped. A small brazier bubbles perpetually at the center, where dried herbs and glass vials are measured by weight rather than etiquette. The owner, Snikfizz Tinkerbrew, is a scrappy goblin artificer with goggles askew, singed ears, and an enthusiastic, theatrical manner. Snikfizz scrawls receipts in soot, offers a free sample of something mildly carbonated, and will haggle with a smile that shows more teeth than it should. He keeps a trained tinkerling (a tiny mechanical frog) that polishes bottles and occasionally dispenses surprise fizz. Beware the 'specials' on the bottom shelf—Snikfizz swears they are experimental but useful.
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