The Alembic & Aether
Est. 2025 • Rock Gnome Arch‑Alchemist (Artificer 20 / Wizard 20 — Alchemical Tradition)
The Alembic & Aether
The shop smells of citrus and ozone. Shelves lined with humming crystal carboys are labelled in Mireva's cramped script. Mireva Quell only deals in truth: she a...
Shopkeeper
Mireva Quell, a Rock Gnome Arch‑Alchemist (Artificer 20 / Wizard 20 — Alchemical Tradition) (Lvl 52)
Keeper's Species
Rock Gnome
Shop Inventory
(22)A corked clear vial of rosy liquid. A classic restorative tonic.
A deep crimson serum that mends more grievous wounds.
A swirling onyx phial that sews bone and sinew in minutes.
An opalescent draught reserved for life-or-death moments.
A clear, medicinal vial that soothes infection and malady.
A faintly smoky liquid; drinker fades from sight for a time.
Bubbling gold-tinged liquid that fills the drinker with courage.
A thunderous, silver-blue draught that infuses titanic power.
A pale, translucent liquid that guards thought and soul.
A thick, adamantine-tinged fluid. Muscles and skin feel like tempered iron when imbibed.
A pearlescent bottle that feels lighter than air.
A blue, sparkling draught said to slow the world around the drinker.
A crystalline vial whose surface shivers with faint runes. It repairs body and soul.
A bitter, herbal draught that neutralizes common poisons.
A smoky globe that, when shattered, releases a compacted fireball spell.
A narrow cylinder filled with a faint green radiance that devours stone and flesh.
A clay sphere that bursts into thick, obscuring smoke when smashed.
Clean, cork-topped vials for storing potions, reagents, or samples.
A heavy bronze mortar and pestle engraved with dosing marks.
A corked vial of silvery crystals harvested from meteorites; required for planar potion work.
A shimmering, viscous drop of draconic ichor used in potent brews.
A clear, odorless fluid used to strip enchantments or dissolve magical bindings.
Mireva Quell
Shop Atmosphere
“The shop smells of citrus and ozone. Shelves lined with humming crystal carboys are labelled in Mireva's cramped script. Mireva Quell only deals in truth: she asks customers to state their intended use for a potion before sale and often trades deep lore or a small favor instead of full payment for rare reagents. She keeps a ledger of 'responsible buyers' and will refuse those on the wrong side of her conscience. Every vial sold bears a tiny, invisible alchemical glyph that glows when the potion is tampered with — Mireva hums a particular three-note tune when a potion is poured, which her apprentices believe wards off accidental transmutation.”
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