Merrin's Sundries & Provisions
Est. 2025 • Human Commoner (Shopkeeper)
Merrin's Sundries & Provisions
Merrin's shop sits at the corner of the market lane beneath a sagging green awning patched with many tiny stitches. Inside, shelves are orderly but crowded; jar...
Shopkeeper
Merrin Tallow, a Human Commoner (Shopkeeper) (Lvl 2)
Keeper's Species
Human
Shop Inventory
(30)Sturdy leather pack with several pockets and a waterproof lining on the bottom.
Woolen bedroll—warm enough for cool nights and rolls tight for travel.
Dried meat, hardtack and a small packet of herbs — sufficient for one day's travel.
A cured leather waterskin with a simple stopper.
Coarse but strong rope, good for climbing, hauling, or tying.
Smooth, lightweight, and surprisingly strong; favored for delicate work.
Contains flint, steel, and tinder — allows you to start a fire quickly.
Simple wooden torch soaked in pitch. Burns brightly for an hour.
Lamp oil, useful for lanterns, torches, or a crude incendiary.
A metal lantern with a shuttered hood — preferred for travel and stealthy light control.
A common prybar for opening crates, doors, and chests.
A carpenter's hammer useful for repairs and driving pitons.
Small iron spikes for securing rope to rock or wood.
A bundled set of twenty wooden arrows with iron heads.
A stout box with a simple iron lock—keeps valuables out of sight.
Everything needed to record notes, letters, or a hastily drawn map.
A sheet of sturdier parchment for mapping or record keeping.
Hook, line, sinker, and a few lures — enough for pond or stream fishing.
Beeswax candles that burn steadily for several hours each.
Small pieces of chalk — useful for marking routes or solving puzzles.
A bar of lye-soap; makes traveling life slightly less grim.
A cheap but polished locket; sentimental and perfect for small keepsakes.
A basic wooden club — light and reliable for self-defense.
Sharp blade, lightweight and concealable. Can be thrown.
A well-made shortblade for adventurers who need a reliable melee weapon.
Compact bow suitable for hunters and scouts.
Padded leather armor — light and flexible, common among rangers and scouts.
A round wooden shield with an iron rim; useful for blocking blows.
A small vial of ruby-red liquid. Restores vitality when consumed.
A pungent concoction that helps the body resist poison.
Merrin Tallow
Shop Atmosphere
“Merrin's shop sits at the corner of the market lane beneath a sagging green awning patched with many tiny stitches. Inside, shelves are orderly but crowded; jars of pickled things sit beside coils of rope and a crate of well-worn boots. Merrin Tallow is a compact, roly-poly human with wire-framed spectacles and a soot-smudged apron. He greets regulars by a nickname and newcomers with a measured, friendly squint; he hums a particular three-note tune when counting change. A sleepy black cat named Soot dozes on the counter, occasionally batting at coins. Merrin is pragmatic: he'll barter favors (you can sweep the store for a discount) and is willing to trade small favors for local rumors. He dislikes thieves and has a small bell rigged under the counter that he pretends is 'broken' — but that bell has rung before. If asked about rare or magical items, he shrugs and points to the noticeboard outside: 'Special orders — takes a while and costs coin.'”
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