Thorne's Cleaver & Cure

Est. 2025 Human Commoner (Former Town Guard)

Thorne's Cleaver & Cure

Gisla hums old marching songs while she works, keeps a bullet-riddled pie tin above the mantle as a 'trophy', and will barter a free slice of smoked ham for a s...

GI

Shopkeeper

Gisla Thorne, a Human Commoner (Former Town Guard) (Lvl 2)

Keeper's Species

Human

10 Misc2 Potions1 WeaponsEst. 88 gp

Shop Inventory

(13)
Miscellaneous10

A roast-ready cut from local cattle. Sold wrapped in butcher's paper with herbs.

Provides 1 full ration per serving when eaten (no extra benefits).

Lean strips of venison, heavily salted and dried for long travel.

Counts as 1/2 ration; excellent for trail food.

A half ham cured and slow-smoked over applewood. Popular with farmers and inns.

Feeds 2-3 people; aromatic smoke helps mask scents for a short while.

Spiced pork and herbs, encased and cured. Keeps well in a saddlebag.

Each link is 1/4 ration; spicy links grant +1 morale to a single Charisma (Persuasion) check when offered to common folk (roleplay effect).

Set of knives, hooks, bone saw, and salt pouch. Useful for hunting parties and small-scale processing.

Grants advantage on checks to prepare, butcher, or preserve meat (tool proficiency applies).

A handful of salt infused with applewood smoke and herbs. Preserves and flavors meat.

When used to cure meat, increases shelf-life by 2 additional weeks; meat cured with it grants +1 temporary bonus to food saves (DM fiat).

Tough, dark jerky from a worg — strong taste and slightly gamey. Hunters prize it for energy on long rides.

When eaten before a forced march, reduces one level of exhaustion from forced-march travel checks (minor, not magical).

A jar of spiced pickled offal. An acquired taste that keeps indefinitely.

Eating an entire jar is unpleasant but grants advantage on a single Survival check related to scavenging or finding hidden meat resources for 1 hour (roleplay/DM adjudicated).

A rubbery, preserved tongue prized by apothecaries and chefs for odd recipes and certain rituals.

Component for certain potions and rituals (DM's discretion).

Rendered fat used for cooking, salves, and lamp fuel.

Used as a base for simple healing salves (DM may allow improvised healing). Burns cleanly as lamp oil for 8 hours.
Potions2

Slow-simmered stock from marrow-rich bones and wild herbs. Served hot; nearly restorative.

Heal 6 HPRestores hit points when consumed. Grants advantage on Constitution saves against exhaustion for 1 hour.

A small pouch of crystalline salt that Gisla claims helps close wounds when combined with broth and rest.

Heal 4 HPWhen dissolved in a cup of bone broth (sold separately) and consumed, heals hit points (a cheap folk remedy).
Weapons1

Heavy iron cleaver used for splitting bone and joint work. Balanced for chopping.

Considered an improvised or specialized light martial weapon in the shop's town; functions like a handaxe in size but deals slashing.
GI

Gisla Thorne

HumanCommoner (Former Town Guard)Lvl 2

Shop Atmosphere

Gisla hums old marching songs while she works, keeps a bullet-riddled pie tin above the mantle as a 'trophy', and will barter a free slice of smoked ham for a story about a monster. She distrusts clerics who refuse to eat meat and offers small discounts to hunters who bring in fresh game (if she approves the kill).
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