The Brass Crucible

Est. 2025 Rock Gnome Artificer

The Brass Crucible

Brass pipes and copper coils snake across the ceiling, occasionally hissing soft puffs of scented steam. The shop often smells of citrus and ozone. The owner ca...

MI

Shopkeeper

Mirel Vint, a Rock Gnome Artificer (Lvl 8)

Keeper's Species

Rock Gnome

13 Misc3 PotionsEst. 1.4k gp

Shop Inventory

(16)
Miscellaneous13

A full set of artisan alchemical tools for creating acids, salves, and basic explosive and combustible vials.

Tool proficiency: proficiency with these tools grants advantage on checks to craft alchemical items and identify common potions when used with an appropriate ability check.

A kit for harvesting and preparing herbs and botanicals.

Tool proficiency: proficiency with this kit grants advantage on checks to identify herbs and craft basic medicinal concoctions.

A sealed crystal vial containing a viscous, corrosive liquid.

On hit deals acid damage.

A grubby glass flask of a black, lacquer-like fluid that bursts into clinging flame on exposure to air.

On hit the target takes fire damage at the start of each of its turns until the flames are doused ( Dexterity check to extinguish).

A bitter, bright-green liquid in a stoppered vial that wards the drinker against poisons.

Gives advantage on saving throws against poison for 1 hour. No effect on constructs or undead.

A thick-walled glass bottle useful for storing liquids or brewing small samples.

A corked clay sphere containing a powder that puffs thick, clinging smoke when broken.

When thrown or ignited, creates heavy obscurement in a 10-foot radius for 1 minute; creatures inside gain half cover from ranged attacks originating outside the cloud.

A thick, webby serum that hardens into sticky fibrous filaments when exposed to air.

On a failed Dexterity save a creature in the splash area has its speed halved and suffers a -2 penalty to Strength and Dexterity checks to escape for 1 minute. A successful save halves the duration to 30 seconds.

A cooling, fragrant salve sold in a small tin that soothes wounds and reduces swelling.

Heal 4 HPWhen applied, restores hit points over 1 minute. Single use tube.

A vial of clear, lemon-scented drops used to cleanse minor toxins and speed recovery.

Functions like an antitoxin and grants advantage on Medicine checks related to diagnosing or treating a poison for 1 hour.

A travel-ready kit of three common alchemical offenses and diversions, kept in padded glass pockets.

Pack price reflects a small bulk discount over buying individually.

A stitched leather roll holding ten tiny clear vials.

A small phial of iridescent syrup gathered from high-altitude alpine blooms. Very expensive and rarely seen outside major cities.

Used as a crafting reagent: when consumed during the crafting of a potion or alchemical item, reduces raw material cost by 10% or grants a +1 circumstance bonus to a single crafting check at the DM's discretion.
Potions3

A small glass phial of ruby liquid that knits flesh and steadies the heart when swallowed.

Heal 7 HPCommon magic potion; single use.

A slightly larger bottle filled with a bright, restorative tonic favored by seasoned adventurers.

Heal 14 HPUncommon magic potion; single use.

A silvery-blue liquid that makes the drinker fall as gently as a leaf.

When consumed, casts the effect of the feather fall spell on the drinker and up to four willing creatures within 10 feet for 1 minute.
MI

Mirel Vint

Rock GnomeArtificerLvl 8

Shop Atmosphere

Brass pipes and copper coils snake across the ceiling, occasionally hissing soft puffs of scented steam. The shop often smells of citrus and ozone. The owner catalogs incoming reagents by stamping small wax seals onto a ledger; if a customer hums a tune the correct way the apprentice will produce a sample for free. A small glass-eyed clockwork spider named 'Pip' fetches dropped corks and sometimes rearranges tiny jars while the owner is distracted.
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