Brass & Barrel Armory

Est. 2025 Rock Gnome Artificer

Brass & Barrel Armory

Brass & Barrel Armory occupies a narrow lane off the old merchant road - a storefront of smoked glass, oil-streaked brass, and the faint smell of gunpowder. The...

KE

Shopkeeper

Ketta Brasshook, a Rock Gnome Artificer (Lvl 8)

Keeper's Species

Rock Gnome

5 Weapons5 Misc1 Armor1 Potions1 MiscEst. 2.3k gp

Shop Inventory

(13)
Weapons5

A hand-sized flintlock pistol finished in dark iron and brass. Single-shot, easily concealed in a coat or boot. Popular with caravan guards and duellists.

Standard flintlock sidearm. Reliable in single-shot duels and roommate to a cavalry saddle.

A long-barreled musket built for stopping power at distance. Heavy and slow to reload but devastating when it connects.

Powerful single-shot long arm favored by hunting parties and siege marksmen.

A wide-mouthed blunderbuss with a flared barrel meant to spray pellets. Effective at close range against groups or charging foes.

Short-range anti-personnel blast, messy and loud.

A rotating-cylinder revolver with a well-balanced grip. Slower to reload manually but allows several shots before reloading.

Quick follow-up shots from a rotating cylinder. Favored by frontier escorts and privateers.

A steel bayonet that mounts beneath a long gun's barrel. Practical for keeping foes at bay after the shot.

Mountable bayonet for musket or rifle; also useful as improvised spear.
Miscellaneous5

A small tin of lead bullets for use in pistols, muskets, and repeaters. Sold in sealed strips of twenty.

Standard round shot. Bullets are consumed on firing.

A sealed powderhorn filled with black powder. Easier and cleaner than loose powder pouches.

Black powder flask with pouring spout; keep dry.

A gunsmith's tinker's kit - small files, hardened needle-nose pliers, oil, spare flints and pins.

Used to repair misfired or damaged firearms; required for in-field repairs.

A compact cleaning roll with brushes, cloths, and a vial of solvent - a must for any firearm owner in damp weather.

Regular cleaning reduces chance of a misfire (story/DM effect).

A reinforced ammo bandolier and cartridge pouch. Keeps rounds, spare flints and a powder measure ready for quick reloading.

Grants a flair of faster access to rounds - reduces narrative draw time (mechanical effect is DM adjudication).
Armor1

A reinforced gunners coat - supple leather studded with brass nodules. Worn by marksmen to combine mobility and some protection.

AC +12Lined pockets for flasks and a reinforcement plate over the chest to reduce shrapnel; no mechanical bonus vs firearms beyond flavor unless GM rules otherwise.
Potions1

A clear glass phial of red liquid, corked and sealed with wax. A small restorative for battle wounds.

Heal 7 HPStandard adventuring potion for emergency healing.
Miscellaneous1

A finely made flintlock pistol whose brass inlays faintly whisper when the wind changes. The mechanism is unusually smooth; those who attune to it swear it feels like an extension of the hand.

Atk Magic weapon - grants +1 to attack and damage rolls. Once per short rest, the wielder can fire the pistol silently for up to 1 minute (shots do not alert distant listeners while effect lasts).
KE

Ketta Brasshook

Rock GnomeArtificerLvl 8

Shop Atmosphere

Brass & Barrel Armory occupies a narrow lane off the old merchant road - a storefront of smoked glass, oil-streaked brass, and the faint smell of gunpowder. The windows are arranged to display a rotating selection of firearms mounted on velvet hooks and small placards listing range and reload notes. Inside, benches are littered with bits of metal, coils of spring steel and trays of polished bullets. The sound of a hammer tapping metal is constant. The owner, Ketta Brasshook, is a rock gnome artificer and former caravan armorer. She wears goggles perched on her forehead and a half-smile that suggests she knows the better price but likes to bargain with a story. Ketta talks like she measures time in ticks of springs - quick, practical and wry. She will clean a customer's old pistol free if they buy at least a tin of bullets, and she keeps a ledger of trusted customers for repairs. The shop rules: no firing inside, no touching display pieces without gloves, and if you bring in something magical you want fixed, bring enough coin for a new spring and tea for Ketta.
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