Bran's Burrow & Sundries
Est. 2025 • Halfling (Stout heritage) Rogue (Scavenger/Trader archetype)
Bran's Burrow & Sundries
The shop is a cozy chaos: winding corridors, semi-hidden shelves, and steep attic rooms filled with quilts and odd tools. Bran won the shop in a card game and k...
Shopkeeper
Bramblewise 'Bran' Nettlesnout, a Halfling (Stout heritage) Rogue (Scavenger/Trader archetype) (Lvl 5)
Keeper's Species
Halfling (Stout heritage)
Shop Inventory
(23)Dense, slightly sweet loaf baked with root herbs. Staple food for travelers.
Sealed jar of smoked venison and fat. Keeps for months.
Small tin with flint, steel, charcloth, and tinder fungus. Bran demonstrates a clever spark trick.
Well-braided hemp rope with a leather strap — slightly flexible, very reliable.
Double-stitched waterskin lined with a thin paste of clay — keeps water cool.
Bran's favored lantern with a capped chimney to resist wind and a spare wick.
Hand-drawn map of local tracks, secret springs, and a few rumored caves—some notes in Bran's hand.
Small carved buttons, glass beads, and odd metal pieces — perfect for barters or setting simple traps.
Simple parchment sheets with a hardy quill and an inkpot of brown ink.
Small satchel with bandages, poultices and instructions for basic battlefield care.
A dried root sprig used in folk remedies and minor rituals; faintly warm to the touch.
Tiny whistle carved from bone; produces a soft, low note used for signaling without startling game.
A heavy, dented coin with odd runes — likely from a foreign road. Bran found it in a cellar.
A palm-sized gray pebble etched with faint sigils; it emanates a tiny protective hum.
A small wooden box with a sliding lid; inside is a wrapped trinket chosen at random from Bran's curios.
A sealed crate labeled in old glyphs. Bran claims it came from the lower, forgotten cellar but refuses to open it for customers.
Thick hooded cloak with a water-resistant waxed lining, patched in several places.
Comfortable leather boots with reinforced toes and a soft insole—made for long walks on rough trails.
Patches of treated hide sewn together to allow movement—popular among scouts.
A compact bow favored by woodsfolk; balanced and familiar to frontier hunters.
Hand-sized blade with a slight curve, good for skinning or close work.
Sturdy iron crowbar useful for prying, digging or improvised weapon use.
A soothing ointment made of beeswax, comfrey, and stitched woundwort—effective on cuts and bruises.
Bramblewise 'Bran' Nettlesnout
Shop Atmosphere
“The shop is a cozy chaos: winding corridors, semi-hidden shelves, and steep attic rooms filled with quilts and odd tools. Bran won the shop in a card game and keeps the winning deck in a glass case. He often offers to tell the tale of each item (longer haggle = longer tale). The two lowest basement levels are locked and rarely spoken of; the very lowest is never entered in recent memory and is said to open into ancient cave corridors. Bran's pricing is generous to locals and travelers who share news; he prefers barter, stories, and trinkets to straight coin. He occasionally 'loses' an item to misplacement behind a floorboard — and that item might reappear weeks later in an altogether different room.”
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