The Warrant and Chain

Est. 2026 Human Rogue

The Warrant and Chain

The shopkeeper stamps every sale with the guild emblem and tacks unpaid warrants to the back wall. He keeps one hand gloved at all times and insists on barterin...

GA

Shopkeeper

Garrik Vell, a Human Rogue (Lvl 5)

Keeper's Species

Human

2 Potions16 Misc3 Weapons1 ArmorEst. 234 gp

Shop Inventory

(22)
Potions2

A small glass vial of red liquid favored by field teams. Reliable first aid for grisly chases.

Heal 7 HPRestores hit points when drunk.

A bitter-tasting dose that steadies the stomach and neutralizes many natural poisons. Stashed in breakable glass.

Grants advantage on saving throws versus poison for 1 hour after consumption.
Miscellaneous16

Well-made toolset for opening locks, bypassing simple traps, and improvising fieldwork.

A set of sturdy manacles used to restrain prisoners. Heavy, reliable, and stamped with a faint guild mark if you ask.

Coiled rope for climbing, securing, or trussing a suspect. Hemp weave with leather wrap.

Useful for anchoring lines, scaling walls, or snagging a fleeing rider's cloak.

A climber's kit for windy rooftops and slick cliff faces. Favored by trackers who expect vertical work.

Scatter quickly to slow pursuit or impede a fleeing quarry's mount.

Tiny, painful spikes ideal for channeling suspects or denying easy retreat.

A hooded lantern to keep light focused and avoid giving away a hunter's position with a glaring flame.

Single-use torch. Cheap, disposable light and a means to threaten or signal.

A basic bedroll for stakeouts and roadside walls to sleep on duty.

Dry rations suitable for a day's trail—hardtack, dried meat, and dried fruit.

A well-sealed waterskin that will keep water cool for a day or two on the road.

A compact ledger where bounty details, witnesses and payment receipts are kept. Necessary for official claims.

A tracker trick: powdered chalk that glows faintly under moonlight and highlights recent footprints.

When dusted on bootprints or a trail, grants advantage on one Survival check to follow those tracks within 1 hour.

A grease of aromatic herbs that masks human scent. Popular with trackers closing the last mile.

When applied, grants advantage on Stealth checks made to avoid creatures using scent for up to 1 hour.

A telescoping pole used to maneuver prisoners, probe traps, or push a hanging warrant into view.

Weapons3

A weighted net for bringing down fleeing targets without killing them.

On a successful hit the target is restrained until freed; can be cut or removed with an action.

A leather-wrapped sling of weighted stones tied together to entangle legs and trip mounts.

On a failed Strength save the target's speed is reduced by 10 feet until end of its next turn.

A balanced short sword for close work; easy to conceal and quick to draw.

Armor1

Light armor favored by trackers who need protection without sacrificing mobility.

AC +11
GA

Garrik Vell

HumanRogueLvl 5

Shop Atmosphere

The shopkeeper stamps every sale with the guild emblem and tacks unpaid warrants to the back wall. He keeps one hand gloved at all times and insists on bartering tales for price breaks. A small raven named Ledger hops between shelves and steals single coins when distracted.
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