The Gilded Grimoire

Est. 2025 Human Wizard

The Gilded Grimoire

The shop is a narrow lane-front boutique, windows packed with arranged curios. Shelves creak pleasantly as if they are breathing. A sleepy tabby named Glyph pro...

ME

Shopkeeper

Merris Tallow, a Human Wizard (Lvl 3)

Keeper's Species

Human

2 Potions13 MiscEst. 489 gp

Shop Inventory

(15)
Potions2

A clear vial filled with reddish liquid. Common and reliable, favored by new adventurers.

Heal 7 HPHeals hit points when consumed.

A small tin of reddish salve that gives off a comfortable warmth.

Heal 2 HPWhen applied, restores hit points (average 2) and grants a warm shielding sensation that soothes minor chill effects for 1 hour.
Miscellaneous13

A bitter-smelling ampoule of clarified herbs and alchemical extracts.

When administered to a creature, grants advantage on saving throws against poison for 1 hour.

A neatly penned scroll, letters in careful ink. Perfect for a desperate healer or a cautious apprentice.

Contains the 1st-level spell Cure Wounds. Casting follows normal spell scroll rules.

A formal-looking scroll stamped with the shop's sigil and a wax seal.

Contains the ritual spell Identify. Useful for learning properties of magic items.

A palm-sized crystal set into a brass filigree rod. Polished to a glassy shine.

A leather-wrapped pouch full of labeled pockets and small waxed bags.

A small iron-bound flask filled with viscous orange liquid and clinging soot.

Flammable throwing alchemical. Ignite on impact; consult combat rules for effect.

A small silver-foil wrapped vial with a faint scent of incense.

Intended for use against fiends and undead; effects are theological in nature.

A basic scribe set for writing notes, scrolls, and letters.

Smooth, tightly-rolled parchment bound with a ribbon.

Simple and clearly aimed at apprentices; the wand hums faintly when waved.

Has 1 charge. Spend the charge to cast Minor Illusion or Prestidigitation (user’s spell save DC and attack bonuses do not apply for cantrips). Regains 1 charge at dawn. If a charge is used, the wand must be attuned by a spellcaster to regain charges.

A pebble that seems to hold a little captured moonlight.

When crushed, sheds dim light in a 10-foot radius for 1 hour and grants advantage on one Dexterity (Stealth) check made in dim light or darkness. Consumed on use.

A feathered quill wrapped in copper leaf with tiny runes along the shaft.

When used by a spellcaster to scribe a known spell into a spellbook or to copy a spell scroll, halves the gold cost in materials (DM adjudication advised).

A tiny packet of powdered emberglass sold for entrancing displays or survival needs.

Sticky incendiary placed on a surface or weapon to add flair in combat.
ME

Merris Tallow

HumanWizardLvl 3

Shop Atmosphere

The shop is a narrow lane-front boutique, windows packed with arranged curios. Shelves creak pleasantly as if they are breathing. A sleepy tabby named Glyph prowls the counter and will knock down anything priced below 1 gp if it desires closer inspection. The owner often offers to test a purchased minor item for you on the spot - or in exchange for a favor. The bell over the door jingles three uneven chimes when opened.
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