Tinkertop's Tinctures and Trinkets

Est. 2026 Gnome Artificer

Tinkertop's Tinctures and Trinkets

The shop plays a soft, clinking melody of clockwork chimes whenever a customer pockets an item; the owner hums along and will absentmindedly demonstrate any ite...

FI

Shopkeeper

Fizzlenick Bronzesprocket, a Gnome Artificer (Lvl 5)

Keeper's Species

Gnome

4 Potions9 Misc2 WeaponsEst. 620 gp

Shop Inventory

(15)
Potions4

A small, corked vial of rosy liquid favored by adventuring parties for emergency healing.

Heal 7 HPHeals the drinker instantly when consumed.

A slightly larger crystal phial with a warm, golden liquid. Good for heavier wounds.

Heal 14 HPStronger healing than the standard potion of healing.

A dense, sweet-smelling draught served occasionally as a 'travel snack'—keeps the bones warm and the spirit bright.

Heal 4 HPA warming tonic popular with miners and explorers of chilly ruins.

A viscous, amber-colored elixir in a spring-sealed phial labeled 'Freedom, for a Tricky Moment'.

Designed as a tactical emergency aid to slip bonds or wriggle from nets and traps.
Miscellaneous9

A sharp-smelling vial used to ward off or counteract poisons.

Neutralizes ingested poisons if consumed before or within 1 minute of exposure.

Common lamp oil in a stoppered glass bottle. Useful for lamps, traps, or improvised fire hazards.

If lit, oil burns for a short time and can set areas alight; inexpensive and multipurpose.

A leather roll with sewing needles, salves, and instructions for patching up adventurers between fights.

Standard Healer's Kit functionality for battlefield stabilization.

A compact chest of glassware, burners, reagents, and measuring instruments engraved with tiny gnomish runes.

Grants proficiency checks and advantage on certain alchemy-related crafting tasks when used by a proficient character.

A brass cylinder packed with glitter, phosphor-starch, and a tiny clockwork igniter; quintessential gnomish misdirection.

Nonlethal crowd-control; small and designed to dazzle rather than maim.

A palm-sized brass insect that flutters and glows like a mechanical firefly. Popular as a scout's trick.

Reusable; needs winding between uses (1 minute). Sold in single or 3-packs.

A nondescript corked vial labeled 'Bottled Surprise' in cheerful script. Contents vary by batch.

Effects are minor and intended for utility or distraction; DM adjudicates mechanical results.

A vial of sticky, ember-laced paste in a tiny tin; applied sparingly to blade or bolt tips.

Designed for sabotage and quick bursts of elemental damage without granting a permanent weapon bonus.

A small assortment of spare reagents and parts sold in a stitched canvas packet.

Useful for tinkerers and spell components; includes one small recipe card for a simple bedside concoction from the proprietor.
Weapons2

A stout glass flask sealed with brass, filled with a viscous, adhesive incendiary mixture favored by gnomish saboteurs.

Sticky incendiary liquid; creature can use an action to douse flames.

A brittle vial of concentrated corrosive acid, kept in a padded leather case.

Effective against many constructs and armor; DM adjudicates corrosion effects.
FI

Fizzlenick Bronzesprocket

GnomeArtificerLvl 5

Shop Atmosphere

The shop plays a soft, clinking melody of clockwork chimes whenever a customer pockets an item; the owner hums along and will absentmindedly demonstrate any item with theatrical, over-caffeinated glee. Shelves are arranged at odd angles and labeled in tiny brass tags that only a gnome would find logical. Fumes occasionally waft out smelling faintly of cinnamon and ozone. Fizzlenick never accepts less than half the asking price but will trade a free 'surprise' vial for a particularly entertaining story.
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