The Glass & Gland Apothecary
Est. 2025 • Human Artificer (Alchemist)
The Glass & Gland Apothecary
Miren speaks to each vial as they are sold and records the buyer's name in a leather ledger—part habit, part law. She smells faintly of rosemary and ozone, and ...
Shopkeeper
Miren Vallis, a Human Artificer (Alchemist) (Lvl 6)
Keeper's Species
Human
Shop Inventory
(13)A small clear vial of red liquid. Heals wounds when consumed.
A ruby-hued potion in a glass phial. A stronger restorative draught.
Thick, warm crimson liquid. Restores significant vitality.
A bitter vial that, when imbibed, grants advantage on saving throws vs poison for 1 hour.
Thick, resinous amber liquor. Grants a climb speed and advantage on Strength (Athletics) checks made to climb for 1 hour.
A bright blue potion that smells faintly of seaweed. Allows breathing underwater.
A clear vial that shimmers with the color of the chosen element (fire, cold, acid, lightning, or thunder). Provides resistance.
A pale, almost colorless potion that blurs the air when uncorked. Grants invisibility for a short period.
Fizzing golden elixir. For the duration you are under the effects of haste (no concentration required).
A warm, orange-red potion. Grants resistance to fire damage for 1 hour.
A heavy, earthen-brown draught. Temporarily increases Strength to monstrous levels.
Small corked vials for carrying potions, inks, or samples.
A pouch with basic reagents, a small mortar and pestle, and measured spoons—enough for simple brews and field treatments.
Miren Vallis
Shop Atmosphere
“Miren speaks to each vial as they are sold and records the buyer's name in a leather ledger—part habit, part law. She smells faintly of rosemary and ozone, and will only haggle in exchange for a good story (and honest coin). If you bring her an unfamiliar ingredient she'll offer double for it—if you survive long enough to collect.”
Turn The Glass & Gland Apothecary into a sheet
A high-res, share-ready sheet you can post or print.