Thimble & Tackle General Store
Est. 2025 • Halfling Rogue
Thimble & Tackle General Store
Marta hums a tuneless sea song while weighing purchases and compulsively counts small change in groups of seven. She keeps a battered ledger with notes on trust...
Shopkeeper
Marta Thimble, a Halfling Rogue (Lvl 5)
Keeper's Species
Halfling
Shop Inventory
(28)A simple burning torch (1 hour). Useful for light and for setting things alight.
A small lantern with a cover to control the light cone. Burns for 6 hours on a flask of oil.
A pint of lamp oil. Burns for 6 hours in a lantern or 1 hour as a torch substitute.
Contains flint, tinder, and steel for starting fires reliably.
Dried, salted food and biscuits sufficient for one day's travel.
Leather water bottle that holds roughly 4 pints.
A simple pack with straps and a few compartments for carrying gear.
A plain bedroll for sleeping outdoors.
Sturdy hempen rope, 50 feet long. Holds up to 1,000 lb with some stretch.
A metal hook with a ring to tie rope for climbing and anchoring.
A small iron spike for anchoring rope in stone and earth.
Heavy iron bar used as a lever for prying.
Bandages and salves; contains 10 uses to stabilize or to restore a small amount of HP.
Set of tools required to pick locks and disable traps.
A bitter concoction that helps the body resist poison.
A leather pouch containing common spell components (no costly components).
Basic black ink and a feather quill for writing letters and maps.
A sturdy lock for chests and doors. Comes with one key; duplicates extra.
Jar of Marta's famous pickled onions/preserved fruit — good for morale on the road.
A small blade, light and easy to conceal.
A balanced one-handed blade favored by scouts and rogues.
A light throwing axe that serves as both tool and weapon.
A compact crossbow suited to most travelers. Includes a bundle of 20 bolts.
Toughened leather armor offering basic protection without restricting movement.
A wooden shield reinforced with metal rims and boss.
A red liquid that mends flesh. Standard potion carried by many adventurers.
A more potent healing potion; prized by those entering danger.
A viscous potion that eases vertical movement.
Marta Thimble
Shop Atmosphere
“Marta hums a tuneless sea song while weighing purchases and compulsively counts small change in groups of seven. She keeps a battered ledger with notes on trustworthy mercenaries and buyers of odd trinkets. If you bring a story or a useful map, she'll sometimes haggle in favors rather than gold. She refuses to sell thieves' tools to anyone who lands on her 'black list' (ask locals who those might be). The back shelf always contains one curious, rotating item (a child's toy, strange coin, odd feather) that she acquired in trade and is willing to trade for stories or useful information.”
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