The Ember Anvil

Est. 2026 Dwarf Artificer

The Ember Anvil

The forge at The Ember Anvil burns with a constant blue flame. The shopkeeper hums old dwarven hammer songs while working and insists on a free resharpening for...

BR

Shopkeeper

Brom Ironvein, a Dwarf Artificer (Lvl 6)

Keeper's Species

Dwarf

7 Weapons5 Armor5 Misc2 PotionsEst. 1.6k gp

Shop Inventory

(19)
Weapons7

A reliable steel longsword, serviceable for soldiers and adventurers alike.

A short, razor-edged blade designed for quick strikes and easy handling.

A simple dagger with a keen point, balanced for both stabbing and throwing.

A recurved shortbow of oiled yew and sinew string. Good for hunters and scouts.

A sturdy light crossbow with a steel prod and a simple spanning mechanism.

A shortsword tempered in the smith's blue flame that smolders faintly even when sheathed.

Atk Once per short rest, you can cause the blade to deal an extra fire damage on a successful hit.

A finely forged arming sword meant for noble retainers and experienced bladesmen.

Armor5

Treated leather hardened and stitched for flexible protection.

AC +11

Studded leather reinforced with small metal plates for extra defense without sacrificing mobility.

AC +12

A full suit of interlocking chain rings, excellent protection for front-line fighters.

AC +16

A reinforced wooden and steel shield, rimed and balanced to take a blow.

AC +2

A heavy shield banded with tempered copper that sparks when struck.

AC +3Once per long rest, emits a crackling burst: creatures of your choice in 10 feet take lightning damage (Dex save half).
Miscellaneous5

A bundle of twenty serviceable arrows, fletched and pointed for general use.

A complete smith's toolset for forging, shaping, and repairing metalwork.

Hephaestus' Tongs are a craftsman's tool rumored to hold a spark of elemental heat.

Once per day, while used with smith's tools, grants advantage on a single smithing check (repair, forge, or appraise).

A small carved whistle that emits a thin, chilling note. Used by guards and trackers in cold regions.

Blow the whistle to force a single creature within 30 ft to make a Constitution save. On a failure it takes cold damage and has disadvantage on its next attack; on a success it takes half and suffers no disadvantage.

A cheap but useful kit of rivets, spare buckles, and patch plates for field repairs.

Potions2

A small vial containing a red shimmering liquid. A staple for adventuring parties.

Heal 7 HPCommon magic item; consumable.

A bitter-tasting phial mixed with herbs and alchemical balms to counteract toxins.

Gives advantage on saving throws against poison for 1 hour after administration.
BR

Brom Ironvein

DwarfArtificerLvl 6

Shop Atmosphere

The forge at The Ember Anvil burns with a constant blue flame. The shopkeeper hums old dwarven hammer songs while working and insists on a free resharpening for any blade bought here. He will only bargain in gp and refuses to sell a finished blade to anyone who cannot answer a simple riddle about heat and steel.
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