Alder's Sundries and Shards
Est. 2025 • Human Commoner
Alder's Sundries and Shards
Shop windows display polished crystals on velvet and are rearranged by the shopkeeper daily. The owner keeps a small ledger with 'crystal credit' entries; local...
Shopkeeper
Maris Alder, a Human Commoner (Lvl 3)
Keeper's Species
Human
Shop Inventory
(26)A sturdy cloth-and-leather pack with straps, pouches, and loops for adventuring gear.
A simple bedroll of wool and canvas. Keeps you warm and off the wet ground.
A length of hempen rope, 50 feet. Standard adventuring rope.
A wooden torch soaked in pitch. Cheap light source or improvised weapon.
Simple dried rations, salted and smoked. Keeps an adventurer going for a day.
A leather waterskin with a cork. Useful on long stretches between wells.
A bundle of 20 arrows suitable for shortbows and longbows.
A bitter draught that neutralizes common venoms and grants resistance to poison's onset.
A sticky flask that breaks and smolders on impact. Useful for flushing enemies or covering retreats.
A clear crystal cut and mounted on a leather thong. Popular as an arcane focus.
A small, palm-sized crystal that glows when tapped. Extremely popular for urban adventurers and caravaners.
A polished prism used to store a brief sound recording. Favored by merchants and watchmen.
A dark, humming crystal set in an iron frame. Slightly rarer than simple foci and prized by journeyman mages.
A hooded lantern that casts concentrated light and can be closed to hide the light.
A small kit used to start fires quickly. Every adventurer carries one.
A traveler's lockbox for valuables. Not immune to determined thieves but useful for day-to-day security.
A basic set for catching fish while traveling rivers or lakes.
A weatherproof travel cloak with a deep hood and internal pocket for small crystals and coins.
A lightweight bow favored by hunters and scouts.
A balanced blade popular with rogues and light fighters.
A small blade, easy to conceal and useful in tight quarters.
A reliable warrior's blade. Solid balance between speed and damage.
Soft leather armor offering basic protection without much encumbrance.
Studded leather with small metal plates sewn into leather for extra protection.
A round wooden shield with a leather rim. A staple of front-line defenders.
A small vial of red liquid that glimmers when shaken. The most common healing potion.
Maris Alder
Shop Atmosphere
“Shop windows display polished crystals on velvet and are rearranged by the shopkeeper daily. The owner keeps a small ledger with 'crystal credit' entries; locals can trade surplus crystals for a modest discount. A talkative sparrow named Glint lives in the rafters and sometimes steals shiny coins from careless customers. Maris insists on weighing bulk trade in front of customers and will haggle politely for services and barter.”
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