Merrin's Menagerie of Curios

Est. 2026 Rock Gnome Artificer

Merrin's Menagerie of Curios

Merrin's curio shop is a cramped, crooked shop squeezed between a baker and a bookbinder. Shelves angle at odd angles and hang with strings of dried herbs, pape...

ME

Shopkeeper

Merrin Fiddlewick, a Rock Gnome Artificer (Lvl 4)

Keeper's Species

Rock Gnome

3 Potions12 Misc1 WeaponsEst. 1.6k gp

Shop Inventory

(16)
Potions3

A small tear-shaped phial of ruby-red liquid. The glass feels warm to the touch.

Heal 7 HPConsumable. Heals immediately when drunk.

A greenish vial with tiny motes of light suspended in the liquid.

Heal 14 HPConsumable. Heals more than a standard potion of healing.

A glass phial containing a clear, slightly viscous liquid that smells faintly of citrus.

Does not affect constructs or undead.
Miscellaneous12

A battered leather pouch filled with neatly folded bandages and small tins of salve.

Useful for stabilizing and, with the Healer feat, for modest healing.

A rolled parchment sealed with bluish wax and a faint sigil for healing pressed into it.

When used, casts Cure Wounds at 1st level. Usable by a creature with the spell on its class list; otherwise an Arcana check is required.

A stout, blank spellbook with a plain leather cover and a tiny lock.

Holds spells for prepared casters; 3 lb.

A coiled length of coarse hemp rope with a faint oily scent to help it resist rot.

Standard adventuring rope: Strength check to break, 2 HP (flavor).

A compact roll of metal tools with a few clever, jagged implements sewn into the leather.

Grants tool proficiency usage for picking locks and disabling traps.

A small glass jar of pale, soothing salve that smells faintly of aloe.

Keoghtom's Ointment is a DMG wondrous item of uncommon rarity.

A small case of vibrantly colored pigments, each shade trapped in a glass bead.

Used in specific crafting or creative spells; prized by artists and mages.

A brass orb the size of a fist filled with tiny clockwork 'fireflies' that buzz when wound.

Emits bright light like a lantern for 8 hours. Once per long rest, user can activate the motes to cast faerie fire (as a 1st-level spell) centered on the lantern; creatures can end concentration to avoid it.

A copper coin rimed with tiny rune-born grooves; it seems to murmur faintly when carried.

Once per day, grants the effect of the message cantrip directed at a single recipient within 120 ft. The coin whispers the message aloud to the recipient only.

A small vial of glass that glows faintly with a pale blue light when the moon is full.

While used beneath moonlight, grants advantage on Wisdom (Perception) checks and on Wisdom (Survival) checks to track for 1 hour.

A tiny jar that rattles faintly; the mist inside smells of rain on stone.

When opened, emits a cool scented mist useful for ceremonies or to freshen a small room; purely flavorful unless the DM chooses to add minor mechanical benefit.

A small tray of inexpensive, everyday supplies: torch, tinderbox, rations, and a waterskin.

Basic consumables for adventurers.
Weapons1

A well-balanced short sword with a faint runic wash along the fuller.

Atk bonus to attack and damage rolls with this weapon.
ME

Merrin Fiddlewick

Rock GnomeArtificerLvl 4

Shop Atmosphere

Merrin's curio shop is a cramped, crooked shop squeezed between a baker and a bookbinder. Shelves angle at odd angles and hang with strings of dried herbs, paper birds, and clockwork insects. A faint scent of lemon oil and old paper hangs in the air. The owner, Merrin Fiddlewick, hums tunelessly while tinkering; he insists on wrapping purchases in newsprint scented with lavender. He will quietly haggle over odd lots but refuses to sell certain items to anyone wearing a uniform of the city watch. Merrin keeps a brass bell on the counter that, when rung, causes a single mechanical firefly to glow and settle on the buyer's shoulder for a moment before flying back to its jar.
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