Bromm Ironkeg's General & Forge Supplies

Est. 2026 Dwarf Fighter (retired)

Bromm Ironkeg's General & Forge Supplies

The shopkeeper keeps a barrel of warm ale behind the counter. He haggles in gruff verse and stamps purchases with a small iron rune. If a customer sings a prope...

BR

Shopkeeper

Bromm Ironkeg, a Dwarf Fighter (retired) (Lvl 3)

Keeper's Species

Dwarf

14 Misc1 Potions4 Weapons2 ArmorEst. 190 gp

Shop Inventory

(21)
Miscellaneous14

A length of wood soaked in pitch for use as a portable light source.

Basic illumination; can be lit and extinguished.

A basic adventurer's backpack for hauling supplies.

Holds up to roughly 30 lb of gear comfortably.

A simple bedroll suitable for most climates.

Provides a modest measure of comfort and insulation when sleeping outdoors.

A single day's travel rations.

Nonperishable for several months if kept dry.

A common waterskin for carrying fresh water.

Holds about 4 quarts.

A coil of hempen rope, 50 feet long.

Good for climbing, tying, and hauling.

A healer's kit for tending wounds and stabilizing the dying.

Allows stabilizing a dying creature without a Medicine check; contains multiple uses.

A hooded lantern, better for camp lighting and keeping flames sheltered from wind.

Provides bright light in a 30-foot radius and dim light for an additional 30 feet when lit.

A tinderbox for lighting fires and lamps.

Can start a torch, lantern, or campfire reliably.

Flask of lamp oil for lanterns and lamps.

A pack of twenty bolts suitable for light crossbows.

Ale-Warmed Waterskin, keeps beverages pleasantly warm and offers a comforting draft.

Once per long rest, the drinker may take a short, warming draught that grants temporary hit points for 1 hour (nonstacking).

Stoutworker's Oil, favored by smiths and gearwrights.

When applied to a set of tools, grants advantage on one tool-based skill check related to crafting or repairing within the next hour. Single use.

Emberstone: a small dwarven trinket that glows with forge-light on command.

Once per day, the stone can shed bright light in a 10-foot radius and dim light for an additional 10 feet for up to 6 hours. Does not burn or consume fuel.
Potions1

A common healing potion that knits flesh and eases pain.

Heal 6 HPWhen consumed, restores hit points.
Weapons4

A balanced, short-bladed sword favored in tight quarters.

A simple dagger, handy for both utility and combat.

A reliable light crossbow for hunters and guards.

Dwarven Slingstone Pouch with six reinforced stones.

Stones cause normal sling damage but are less likely to shatter; they emit a tiny spark on impact in darkness (dim light for 1 round).
Armor2

A sturdy shield to block blows.

AC +2Provides bonus to Armor Class while held.

Soft leather armor suitable for nimble adventurers.

AC +11Wearer uses 11 as base Armor Class before Dexterity modifier.
BR

Bromm Ironkeg

DwarfFighter (retired)Lvl 3

Shop Atmosphere

The shopkeeper keeps a barrel of warm ale behind the counter. He haggles in gruff verse and stamps purchases with a small iron rune. If a customer sings a proper dwarven drinking song, they get a friendly discount of 1 gp on purchases over 10 gp.
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