The Gilded Arcana

Est. 2026 Human Wizard

The Gilded Arcana

The Gilded Arcana sits squeezed between a tannery and a baker's stall. Shelves lean under the weight of oddities: jars of bottled moonlight, coiled copper wire,...

MA

Shopkeeper

Maris Lathen, a Human Wizard (Lvl 3)

Keeper's Species

Human

2 Potions7 Misc1 Armor2 WeaponsEst. 2k gp

Shop Inventory

(12)
Potions2

A small glass phial filled with a shimmering red liquid that warms the hand.

Heal 7 HPSingle-use; drinking is an action. Common magic item.

A squat vial sealed with wax; the liquid inside shimmers like candlelight.

Heal 14 HPSingle-use; stronger healing than the common potion.
Miscellaneous7

A rolled parchment sealed with blue wax; faint glyphs crawl beneath the surface.

Cast Mage Hand as the scroll describes; ignores material components. If the spell is not on a user's class list the scroll is unintelligible.

A clean white scroll tied with green string; the words inside pulse faintly with life.

Heal 5 HPIf the spell is on the user's class list they can cast it from the scroll without material components. If not, it is unintelligible. If the spell's level is higher than the caster can normally cast, an ability check may be required.

A battered-looking sack whose inner mouth shows impossible depth when peered into.

Retrieving an item requires an action. If overloaded or pierced the bag ruptures and contents scatter to the Astral Plane.

A palm-sized lens that fits into a chain or monocle; the glass is shot through with micro-filaments.

A small convex lens of smoked glass set in a brass frame. Activates on touch and glows faintly while active.

A hard seed about the size of a fingernail, black with a faint ember glow.

Scattered ash can be used to mark a trail; nonmagical once spent.

A long feather quill whose barbs are etched with tiny glyphs; the tip shines with indigo ink.

Requires a successful Arcana check () if used by someone not trained in scribing; otherwise it produces the scroll cleanly.

Three short candles of pale, pearlescent wax tied with a ribbon of copper thread.

Small charms woven into the wax prevent the flame from being easily extinguished by wind.
Armor1

A midnight-blue cloak embroidered with tiny silver runes along the hem.

AC +1While worn, grants bonus to AC and to saving throws.
Weapons2

A well-balanced longsword with a faint runic shimmer along its fuller.

Atk +1 to attack and damage rolls. No additional properties.

A palm-sized ebony rod capped with a glass bead that glows with a steady inner light.

Spend 1 or more charges to cast Magic Missile. For 1 charge cast the 1st-level version; expend additional charges to cast at higher levels. If last charge is spent roll d20; on a 1 the wand crumbles.
MA

Maris Lathen

HumanWizardLvl 3

Shop Atmosphere

The Gilded Arcana sits squeezed between a tannery and a baker's stall. Shelves lean under the weight of oddities: jars of bottled moonlight, coiled copper wire, and stacks of spell-scribed parchment. The air is thick with the scent of beeswax and old paper, punctuated by a faint electric tang. Maris Lathen, the proprietor, favors practical robes dusted with motes of shimmering dust and a pair of spectacles that shine like a watchful insect. She speaks with brisk cheer and is quick to haggle but careful with true magic—she will refuse to sell anything that risks ruining a new adventurer's life. She keeps a ledger full of small notes about customers (favorite tea, a child at home, whether they prefer stealth or swords) and often ties purchases to tiny, storylike requests: "Bring me a story of a red-furred fox and I'll knock five copper off that quill." The shop is known for fair prices and for slipping a free Emberseed into a novice's pack when Maris likes their aura.
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