Marrek's Mire & Sundries
Est. 2025 • Human (marsh-born) Ranger
Marrek's Mire & Sundries
Marrek constantly polishes a small carved frog amulet and insists you take off your boots before stepping behind his counter; he will trade rare swamp trinkets ...
Shopkeeper
Marrek Fenhand, a Human (marsh-born) Ranger (Lvl 6)
Keeper's Species
Human (marsh-born)
Shop Inventory
(17)Rugged, water-streaked rope treated with tar to resist rot—essential for swamp travel.
A double-sealed waterskin. Keeps water cool and slows algae growth if rinsed.
A torch soaked in a smoky oil blended from marsh herbs; burns longer and emits acrid smoke that discourages insects.
A brass-lit lantern with a slow, greenish flame fueled by fen oil. Light is steady even in damp air.
A viscous, pungent oil used to treat rope, boots, and lanterns. Marrek extracts it from marsh tubers.
Compressed leaves and silt that ease pain and slow infection when applied to wounds.
A sticky green salve that helps close shallow cuts and repels leeches and biting insects.
A hand-drawn map marking common shallow channels, quickmud pockets, and reed-thickets. Updated seasonally.
A fine powder that, when dusted on boots and leather, reduces the sucking effect of quickmud for a short time.
Well-crafted leather boots with extra grip for mud and submerged travel.
A mottled, hooded cloak designed to break up silhouette among reeds and lichen.
A long reed fashioned into a blowpipe; useful for silent hunting or delivering small toxin darts.
A heavy, mud-shedding net with weighted knots—designed to trap small marsh beasts or humanoids.
A short, slashing blade favored for clearing reeds and close-quarters fighting in boats.
A bitter brew of marsh herbs and purified bile—useful against common swamp venoms.
A ruby-tinted vial that mends flesh. A staple for adventurers and swamp hunters alike.
A deep crimson draught that seals more grievous wounds—a rarer commodity in the marsh.
Marrek Fenhand
Shop Atmosphere
“Marrek constantly polishes a small carved frog amulet and insists you take off your boots before stepping behind his counter; he will trade rare swamp trinkets or information (maps, rumors) for discounts. He refuses to sell anything that might harm the marsh's balance (no large explosives or crude oil drums).”
Turn Marrek's Mire & Sundries into a sheet
A high-res, share-ready sheet you can post or print.