Hawke's Edge & Sundries

Est. 2025 Human Fighter (ret.) / part-time artificer

Hawke's Edge & Sundries

Merrin insists on polishing any metal sold in the shop before he hands it over — expect a brief lecture about blade balance. He writes a tiny hawk symbol on rec...

ME

Shopkeeper

Merrin Hawke, a Human Fighter (ret.) / part-time artificer (Lvl 2)

Keeper's Species

Human

7 Weapons3 Armor2 Potions3 Misc1 Misc3 MiscEst. 1.6k gp

Shop Inventory

(19)
Weapons7

A simple steel dagger with a leather-wrapped hilt. Balanced for throwing or stabbing.

Light, reliable blade favored by scouts and city watchmen.

Standard military longsword. Solid crossguard and a comfortable grip.

A compact bow best for skirmishers. Paired here with a simple leather quiver.

A heavier, more powerful ranged weapon that needs reloading between shots.

A cheap spear useful both as a thrown weapon and for formation fighting.

A simple hammer with a faintly runed head. Useful for smithing and emergency repairs.

Once per day: grants advantage on a single Strength (Smith's tools) check or Strength check to force open something
Armor3

Light armor made from tanned hides. Good mobility, light protection.

AC +11

Leather reinforced with metal studs. Favored by rogues and rangers.

AC +12

A hand-held wooden shield with iron rim. Adds to defensive capability.

AC +2
Potions2

A small glass vial filled with red-hued liquid that mends injuries when drunk.

Heal 7 HP

A bitter tincture that grants advantage on saving throws against a poison for 1 hour.

Gives advantage on saving throws vs. poison for 1 hour
Miscellaneous3

A brittle glass flask of sticky, burning chemical that ignites on contact.

Hit target and possibly ignite; target takes ongoing fire damage if exposed

A leather quiver stocked with twenty iron-headed arrows.

A well-balanced utility blade. Merrin has fitted these with a tiny engraved hawk motif.

Slightly easier to hide; treats as a finesse tool for thieves' tasks
Miscellaneous1

A lightweight dagger with a feather motif on the pommel that hums softly when drawn.

Atk On a successful hit, once per short rest the wielder can attempt to feather-fall a single fall up to 30 feet for themselves or a willing creature struck by a special command word.
Miscellaneous3

A short wand with channels carved along its length. Contains several charges of the Magic Missile spell.

Has 7 charges. Use 1 charge to cast Magic Missile (1st-level). Higher-level casting consumes more charges. Regains charges daily at dawn. If reduced to 0 charges, roll a d20; on a 1 it becomes a nonmagical stick.

A neatly scribed scroll containing the Find Familiar ritual. Useful for low-level spellcasters.

Single-use scroll. If used by a caster of the appropriate spellcasting class, casts Find Familiar.

An old copper coin stamped with a hawk. Rolling it between the fingers seems to steady the hand.

Once per long rest, grants +1 to one attack roll, ability check or saving throw (useable before or after seeing the roll but before DM declares success/failure).
ME

Merrin Hawke

HumanFighter (ret.) / part-time artificerLvl 2

Shop Atmosphere

Merrin insists on polishing any metal sold in the shop before he hands it over — expect a brief lecture about blade balance. He writes a tiny hawk symbol on receipts and will barter repair-work for a share of future spoils. The shop smells of oiled leather and lamp smoke; a pot of weak tea is always on the back counter and he offers a cup to anyone who plans to negotiate.
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