The Crimson Gear Armory

Est. 2025 Dhampir Artificer

The Crimson Gear Armory

Isolde frequently hums a haunting mechanical lullaby while tending her wares, and her eyes briefly flash crimson whenever she talks about the mysteries of vampi...

IS

Shopkeeper

Isolde Virelux, a Dhampir Artificer (Lvl 12)

Keeper's Species

Dhampir

3 Weapons4 Armor7 Misc1 PotionsEst. 21.4k gp

Shop Inventory

(15)
Weapons3

A slender rapier forged with crimson-steel alloys, the blade faintly pulses with a dark red glow. Designed to pierce not only flesh but the soul, favored by vampire hunters.

Atk Deals an extra necrotic damage on a hit. Once per day, user can channel vampiric strike to regain HP equal to necrotic damage dealt.

A longsword gleaming with silver and etched with blood-red runes. Silvered for fighting supernatural creatures, especially vampires.

Atk Deals an extra radiant damage to undead and vampire-type creatures.

An ornate crossbow with a rotating gear belt for quick fire, designed for rapid stalking and hunting of nocturnal beasts.

Atk Can fire 3 bolts in a single action (multiattack), but must reload to do so.
Armor4

A finely crafted steampunk armguard embedded with spinning gears and a hidden retractable blade. Provides both defense and surprise offense.

AC +3Grants +1 to AC and enables a bonus action to make a hidden blade attack ( piercing damage) once per short rest.

A dark leather cloak interwoven with fine clockwork mechanisms that shimmer faintly under moonlight, offering stealth and protection.

AC +4Grants bonus to Stealth checks and advantage on saving throws against being charmed or frightened.

Heavy iron gauntlets with intricate moving gears, granting enhanced strength and precision. Pulses with faint blue light when activated.

AC +2Grants +2 to Strength (max 22) while worn. Once per long rest, can cast *enhance ability* (Cat’s Grace) on self.

A sturdy steel shield reinforced with rivets and a faint crimson gear engraved in the center.

AC +2
Miscellaneous7

Steampunk-style goggles fitted with adjustable lenses and subtle crimson lenses. Enhances vision in dark environments.

Grants the wearer darkvision out to 120 feet or extends existing darkvision by 60 feet.

A small vial containing viscous red oil that, when applied to weapons, enhances their ability to harm the undead and vampires.

Applies a bonus to weapon attacks against undead for 1 hour.

Crossbow bolts tipped with silver, essential for combating supernatural entities vulnerable to silver.

A grappling hook launched by a compact steam-powered mechanism, perfect for scaling buildings under the cover of night.

Range: 60 feet. Can be reloaded in 1 round. Useful for stealth and infiltration.

A small, spider-shaped clockwork construct that can scout ahead and relay visual information to the user.

Range 100 ft, transmits sight. Requires 1 hour of winding for 8 hours operation.

Sticky, flammable liquid stored in a fragile glass flask. Can be thrown to ignite a target or area.

Sets fire to flammable material, can ignite clothes or oil.

Special oil infused with arcane residues that ward off vampire constructs and animated undead.

Applying this oil to armor grants advantage on saving throws vs. vampire abilities for 8 hours.
Potions1

A small bottle of red liquid infused with rare herbs and a drop of vampire blood, accelerates natural healing.

Heal 40 HPHeals hit points upon consumption.
IS

Isolde Virelux

DhampirArtificerLvl 12

Shop Atmosphere

Isolde frequently hums a haunting mechanical lullaby while tending her wares, and her eyes briefly flash crimson whenever she talks about the mysteries of vampiric metallurgy. The shop’s brass pipes and mechanisms softly hiss and click all day, giving the place a warm, eerie ambiance.
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