The Astral Facet

Est. 2026 High Elf Wizard (Abjuration)

The Astral Facet

Lord Vaelin refuses to touch coins directly, using Mage Hand for all transactions. He smells faintly of ozone and polished silver, and his shop exists in a pock...

LO

Shopkeeper

Lord Vaelin Thalric, a High Elf Wizard (Abjuration) (Lvl 20)

Keeper's Species

High Elf

62 Misc42 Misc1 WeaponsEst. 4662.9k gp

Shop Inventory

(105)
Miscellaneous62

An opaque blue stone with a mottled texture.

None

A translucent stone with brown and white stripes.

None

Transparent pale blue stone.

None

Translucent circles of gray and white.

None

Opaque gray-black stone with a metallic sheen.

None

Opaque light and dark blue with yellow flecks.

None

Opaque striated light and dark green stone.

None

Translucent pink or yellow-white with green markings.

None

Opaque black volcanic glass.

None

Translucent brown with golden-yellow bands.

None

Opaque dark gray stone with red flecks.

None

Opaque orange to red-brown stone.

None

Opaque white stone.

None

Translucent apricot to green stone.

None

Transparent pale yellow-brown stone.

None

Opaque blue, black, or brown stone.

None

Translucent white with a blue glow.

None

Opaque black, white, or banded stone.

None

Transparent white, smoky, or yellow.

None

Opaque bands of red and white.

None

Translucent rosy stone with star shaped light.

None

Transparent pale blue-green stone.

None

Transparent gold to bright orange fossilized resin.

None

Transparent deep purple stone.

None

Transparent yellow-green to pale green.

None

Opaque crimson stone from the sea.

None

Transparent red, brown-green, or violet.

None

Translucent light to dark green, white, or gray.

None

Opaque deep black stone.

None

Opaque lustrous white, yellow, or pink.

None

Transparent red, red-brown, or deep green.

None

Transparent pale green, blue, brown, or red.

None

Transparent dark green stone.

None

Transparent blue-green stone.

None

Opaque pure black with a metallic sheen.

None

Transparent deep blue stone.

None

Transparent olive green stone.

None

Transparent golden yellow stone.

None

Translucent dark green with black and fire flecks.

None

Transparent blue-white to medium blue.

None

Transparent deep bright green.

None

Translucent fiery red-orange stone.

None

Translucent pale blue with rainbow play of light.

None

Translucent ruby with a star shaped light center.

None

Translucent blue sapphire with a star shaped light center.

None

Transparent fiery yellow or yellow-green stone.

None

Transparent blue-white, canary, or pink.

None

Transparent fiery orange stone.

None

Transparent clear red to deep crimson.

None

Transparent brilliant blue stone.

None

A heavy gold band with a flat face for an insignia.

None

A fine, high-quality chain made of pure platinum.

None

A simple silver locket that can hold a portrait.

None

A smooth white ring carved from aged tusk.

None

A rare alloy of silver and gold in a leaf shape.

None

A humble copper band.

None

A silver comb set with small citrines.

None

Small silver studs.

None

A small carved figure of a dragon.

None

Delicate gold wire woven into a pattern.

None

A fine lead crystal bottle.

None

Small squares of polished platinum.

None
Miscellaneous42

A simple gold band with protective runes.

AC +1+1 to AC and all Saving Throws.

Set with a ruby that pulses like a heartbeat.

Resistance to fire damage.

A band made of living wood and gold.

Regain hit points every 10 minutes.

A ring that seems to disappear when you focus on it.

Turn invisible as an action.

A mirrored band that reflects the surrounding light.

Advantage on saves vs spells; can reflect spells back.

Set with three sparkling diamonds that dim once used.

Cast the Wish spell 3 times.

A necklace with 5 glowing red beads.

Detonate beads for a Fireball spell.

A heavy platinum amulet with a heart motif.

Constitution score becomes 19.

A simple iron brooch with silver inlay.

Resistance to force damage; immune to Magic Missile.

A blue stone that glows when near injury.

Stabilize automatically; double HP regained from hit dice.

An incandescent blue sphere.

Wisdom score increases by 2.

A black pearl that feels warm to the touch.

Recover one spell slot of 3rd level or lower.

A band of silver that feels weightless.

Ignore difficult terrain; immune to paralysis or restraint.

A ring with a glass eye set in the center.

See through solid matter up to 30 feet.

A jagged piece of star-metal on a dark band.

Fire Faerie Fire or bolts of light.

A beetle carved from turquoise with gold legs.

Advantage on saves vs spells; protection from undead.

A bronze medallion with a brain-like texture.

Cast Detect Thoughts (3 charges).

A simple band that hums when put to the ear.

Immune to telepathy or being sensed.

A necklace of sea-shells and silver.

Breathe in any environment.

A green gem in a lead-lined casing.

Immunity to poison damage and the poisoned condition.

A pink rhomboid stone.

Constitution score increases by 2.

A dusty rose prism.

AC +1 bonus to AC.

Carved into the shape of a wolf's head.

Cast Animal Friendship, Fear, or Speak with Animals.

A braided silver band smelling of spice.

Summon a Djinni for up to 1 hour.

A ring that feels like it's trying to slip off.

Spend charges to succeed on failed Dex saves.

A band made of frozen sand from the astral sea.

Cast Time Stop once per day.

A massive, throbbing ruby the size of a fist.

Heal 20 HPRegain 20 HP at the start of each turn.

A crystalline lens that floats in front of the eye.

Grants Truesight out to 120 feet.

A cloak clasp that projects a shimmering cape of light.

Fly speed 60ft; emit 30ft radiant aura.

A ring of absolute blackness that consumes light.

Automatically destroy non-magical projectiles.

A vial of golden liquid that never empties.

Heal 100 HPAuto-resurrect once with a fire burst.

A platinum brooch shaped like a five-headed dragon.

AC +2Resistance to all Breath Weapons.

An intricate knot of ethereal thread.

Maintain two concentration spells at once.

A ring that distorts the space around the hand.

Create a 20ft gravity well to pull enemies.

A bracelet that flickers in and out of existence.

Cast Banishment on a successful melee hit.

A ring that burns with the intensity of a sun.

Cast Sunburst once per day.

A gold amulet that hums with divine energy.

Advantage on all saving throws.

Engraved with maps of the multiverse.

Cast Plane Shift once per day.

A band of clear crystal that hides the wearer.

Protection from Scrying and detection spells.

A ring made of granite and iron.

Strength score becomes 25.

A ring that glows pale green.

AC +5Cast Shield at will without spell slots.

A swirling purple gem.

Immunity to cold and vacuum damage.
Weapons1

A dagger encrusted with rubies.

Atk None
LO

Lord Vaelin Thalric

High ElfWizard (Abjuration)Lvl 20

Shop Atmosphere

Lord Vaelin refuses to touch coins directly, using Mage Hand for all transactions. He smells faintly of ozone and polished silver, and his shop exists in a pocket dimension that only appears when a special silver key is turned in a lock.
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