Ironmark Armory & Forge

Est. 2025 Dwarf Fighter (retired) / Armorer

Ironmark Armory & Forge

Brenna keeps a single, temperamental ram as a shop mascot that will attempt to headbutt anyone who insults the Forge—guests are warned with a small brass bell b...

BR

Shopkeeper

Brenna Ironmark, a Dwarf Fighter (retired) / Armorer (Lvl 7)

Keeper's Species

Dwarf

7 Weapons9 Misc6 Armor2 Potions1 Misc1 Misc1 Misc1 MiscEst. 6.9k gp

Shop Inventory

(28)
Weapons7

Well-balanced steel longsword, favored by soldiers and mercenaries. Standard quality from the house forge.

Broad-bladed axe made to cleave armor and shield alike. Stout haft and razor edge.

A head-forged warhammer: blunt force with a hardened peen for denting metal.

Light, easily concealed blade. Good for rogues and scouts.

Finesse, light

A carefully laminated longbow. Reliable range and draw for medium-strength archers.

Range 150/600

Sturdy crossbow capable of penetrating leather and light plate when used with fine bolts.

Loading, heavy, two-handed

Compact bow for slinger and light-footed archers. Easier to use on horseback or in tight terrain.

Range 80/320
Miscellaneous9

Twenty well-fletched arrows. Standard iron tips, ash shafts.

Twenty hardened bolts. Tested for heavy crossbows.

Simple sharpening tools carried by soldiers; quick edge touch-ups on the road.

Sturdy, hand-braided rope. Useful for climbing, mooring, and improvised traps.

Lamp oil; also useful for siege work, flammable traps, and treating metalwork.

Can be ignited to deal fire in an improvised use

Weapon specially treated with silver; effective against creatures vulnerable to silver.

Counts as silvered for overcoming resistances/immunities

Quality replacement string treated with resin; less likely to snap under heavy use.

Slightly improves durability of a crossbow; DM may rule it grants advantage on rare repair checks

Hammers, tongs, files and everything required for metalworking and basic repairs.

Proficiency with these tools allows crafting and repair tasks

Thick tar used for sealing armor joins or making impromptu traps.

Flammable if ignited; also used to weatherproof armor
Armor6

Treated leather with metal studs. Good protection without hampering mobility.

AC +12Dex modifier applies (max: your Dex)

Interlocking rings provide solid protection. Heavy and noisy, but reliable.

AC +16Disadvantage on Stealth checks while worn

Heater shield of seasoned oak with iron boss, standard +2 to AC.

AC +2

Finely crafted medium armor combining plate and mail. Expensive but offers strong protection.

AC +15Disadvantage on Stealth; good protection for frontline fighters

Rows of metal strips riveted to a backing of leather. Heavy but effective.

AC +17Disadvantage on Stealth

Full plate: the pinnacle of nonmagical protection. Expensive and requires full customization.

AC +18Disadvantage on Stealth, heavy armor
Potions2

A common red potion that mends flesh and bone ( HP).

Heal 7 HPHeals HP when consumed

Stronger restorative brew ( HP). Sought after by adventuring parties.

Heal 14 HPHeals HP when consumed
Miscellaneous1

A finely made longsword with a faint runic sheen. Grants a bonus to attack and damage rolls.

Atk +1 to attack and damage
Miscellaneous1

A stout shield woven with protective glyphs. Grants an additional +1 to AC (stacks with shield's +2).

AC +3Shield gives +2 as normal plus an extra +1 (total +3 to AC)
Miscellaneous1

Leather bracers etched with arrow motifs. Wearer gains a bonus to damage rolls with bows.

Wielder gains +2 to damage rolls with longbows and shortbows
Miscellaneous1

Expert sharpening and minor repairs. Includes basic oiling and a quick balance test.

Restores a weapon's effectiveness; +1 on next attack roll at DM discretion if the weapon was dull
BR

Brenna Ironmark

DwarfFighter (retired) / ArmorerLvl 7

Shop Atmosphere

Brenna keeps a single, temperamental ram as a shop mascot that will attempt to headbutt anyone who insults the Forge—guests are warned with a small brass bell by the counter. She stamps receipts with a tiny hammer symbol and offers discounted sharpening for returning customers; when the moon is full she works late into the night crafting 'orders for brave folk' (rumored to include odd enchanted pieces). She prefers coins placed in the right-hand drawer; bargaining is expected for armor commissions but frowned upon for the menagerie of potions and rarities.
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