Veyl's Curiosa & Arcana

Est. 2025 Half-elf Wizard

Veyl's Curiosa & Arcana

Maris uses an enchanted brass bell on the counter that rings for customers automatically — but only if the customer hums a tune. She has a fondness for teapots ...

MA

Shopkeeper

Maris Veyl, a Half-elf Wizard (Lvl 7)

Keeper's Species

Half-elf

3 Potions1 Misc3 Misc5 Misc1 Armor1 Weapons1 Misc1 MiscEst. 4k gp

Shop Inventory

(16)
Potions3

A small crystal vial of rosy liquid that mends flesh and stamina when imbibed.

Heal 2 HPHeals HP when consumed (standard Potion of Healing).

A viscous, moss-scented potion that stiffens muscles and makes climbing effortless.

Grants a climb speed equal to walking speed and advantage on Strength (Athletics) checks to climb for 1 hour.

A small flask of warm, ember-scented fluid. One who drinks can exhale a gout of flame.

Once after drinking, you can use an action to exhale fire in a 15-foot cone; each creature in area makes a Dex save, taking fire damage on a failed save, or half as much on success. Usable once.
Miscellaneous1

A slender ebony wand inlaid with a trio of mica stones. Fires guaranteed missiles of force.

Has 7 charges. Spend 1 charge to cast Magic Missile (1st level). You can expend additional charges to cast higher-level Magic Missile (2 charges for 2nd, 3 for 3rd). Regains charges daily at dawn. If reduced to 0 charges, roll a d20: on a 1 it crumbles.
Miscellaneous3

A folded page faintly inked with silver runes. Allows short-range teleport of 30 feet.

Single use to cast Misty Step (bonus action). Spell save/DC and attack bonus not applicable. Uncommon rarity.

A tiny scrap that flares with protective sigils when read aloud.

Single use to cast Shield (reaction). Grants +5 to AC against an triggering attack and negates Magic Missile for that turn. Uncommon rarity.

A soft parchment whose ink warms to the touch. Heals wounds when read and invoked.

Single use to cast Cure Wounds (1st level): heals + spellcasting modifier (if applicable). Common rarity.
Miscellaneous5

A well-worn leather sack that seems oddly light despite holding far more than its size suggests.

Holds up to 250 pounds, not exceeding 64 cubic feet. Retrieving items quickly requires an action. Uncommon rarity.

A stitched satchel with small compartments for common spell components and reagents.

Holds common components required for spells that don't consume costly materials; DM discretion on rare components.

A set of dark leather goggles with smoky lenses that sharpen sight in low light.

Grants darkvision out to 60 feet to a wearer who lacks it; does not stack with existing darkvision. Uncommon rarity.

A palm-sized crystal used to channel spells; common among apprentice casters.

Functions as a spellcasting focus for arcane casters. May slightly boost spell aesthetics (flourishes) but no mechanical bonus.

Small glass vials for storing potions, inks, or reagents.

Armor1

A muted green cloak with leaflike embroidery. It seems to drink in light and noise.

Wearer has advantage on Dexterity (Stealth) checks made to hide in natural terrain; creatures have disadvantage on Perception checks that rely on sight to detect the wearer. Uncommon rarity.
Weapons1

A finely balanced dagger with a faintly glowing edge. Adds accuracy and slight lethality to strikes.

Atk Magic bonus of +1 to attack rolls and damage rolls. Rare rarity.
Miscellaneous1

A simple silver ring etched with ripple patterns. Lets the wearer stride atop water as if solid ground.

Wearer can move across liquid surfaces (water, but not quicksand/lava) as if they were solid ground for up to 1 hour per day, divided as the wearer chooses.
Miscellaneous1

A bitter-smelling liquid that combats natural poisons when administered before they take full effect.

Granted advantage on saving throw against poison for 1 hour, or grants advantage on the next saving throw vs poison if used immediately. Common rarity.
MA

Maris Veyl

Half-elfWizardLvl 7

Shop Atmosphere

Maris uses an enchanted brass bell on the counter that rings for customers automatically — but only if the customer hums a tune. She has a fondness for teapots from across the realm and will accept rare tea leaves as partial payment (at her discretion). She prefers haggling in stories rather than numbers: tell her a good tale and she'll lower the price by 5–10%.
Visual sheet

Turn Veyl's Curiosa & Arcana into a sheet

A high-res, share-ready sheet you can post or print.